芬格尔山洞

Shona Noble
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引用次数: 1

摘要

芬格尔洞穴:视听体验是一款沉浸式虚拟现实应用程序,它结合了3D模型、叙事音景和交互式听觉,再现了芬格尔洞穴之旅。本研究探讨了音频在遗产可视化及其实际实施中的重要性。芬格尔洞穴是苏格兰西海岸斯塔法岛上的一个海底洞穴,因其非凡的声学效果而受到尊敬。音频在芬格尔洞穴的历史和文化中非常重要,它一直被浪漫化,激发了无数的民间传说、艺术、诗歌和音乐。可视化的设计是为了鼓励观众成为文化叙事的一部分,并为自己探索洞穴,四处走动,听到他们的声音,就像在洞穴里一样。这是第一次以这种互动的方式将遗产地的声学特征纳入可视化。本文回顾了听觉化是否有效和有意义,并支持对遗产地的创造性回应。讨论了视觉化在与感兴趣的社区接触方面的影响,以及在遗产视觉化的音频领域。研究表明,有必要将音频纳入遗产可视化中,以全面完整地了解人们是如何体验它的。
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Fingal's Cave
Fingal’s Cave: an Audiovisual Experience is an immersive virtual reality application that combines 3D models, a narrative soundscape and interactive auralisation in a recreation of a visit to Fingal’s Cave. This research explores the importance of audio in heritage visualisations and its practical implementation. Fingal’s Cave is a sea cave on the Isle of Staffa off the west coast of Scotland revered for its extraordinary acoustics. Audio is extremely important in the history and culture of Fingal’s Cave and it has long been romanticised, inspiring countless folklore, art, poetry and music. The visualisation is designed to encourage viewers to become a part of the cultural narrative and explore the cave for themselves, move around and speak to hear their voice auralised as it would be inside the cave. This is the first time the acoustic characteristics of a heritage site have been included in a visualisation in this interactive manner. This paper reviews whether auralisation is effective and meaningful and supports a creative response to heritage sites. The impact of the visualisation in terms of engaging with communities of interest and in the field of audio in heritage visualisation is discussed. The research suggests it is necessary that audio be included in heritage visualisations to give a full and complete understanding of how people experience it.
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