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Audiovisual Data in Digital Humanities最新文献

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Collective Collecting 集体收集
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC155
Sarah-Mai Dang, A. Strohmaier
Massive digitization makes histories appear as well as disappear. While digital archives facilitate the access to documents, recordings, films, and other s urces there is the risk that offlin sources get lost. Thus, the question about how digital collections are generated is essential for today’s film and media historians. Which artefacts are getting digitiz d – and which are not? In addition, for what reasons? Who is responsible for preserving historical material? Moreover, how can we access it? How can we make sense of the abundance of audio-visual sources, which are at the same time ephemeral? In this article, we analyse tools and methods useful for coping with digital archives and databases. Presenting a case study on the Syrian Archive, we discuss how concepts of authenticity and provenance relate to current media practices. We argue that besides posing productive research questions, conducting critical online search becomes more and more important in the humanities. Therefore, we examine not only what but also how the use of audio-visual material affects us. Furthermore, we argue that regarding the abundance of material the practice of curating – of selecting, structuring, and providing access – becomes a key activity in digital media practices.
大规模的数字化使历史出现,也使历史消失。虽然数字档案可以方便地访问文件、录音、电影和其他资源,但离线资源丢失的风险也存在。因此,关于数字收藏是如何产生的问题对于今天的电影和媒体历史学家来说是至关重要的。哪些文物被数字化了,哪些没有?另外,原因是什么?谁负责保存历史资料?此外,我们如何访问它?我们如何理解丰富的视听资源,这些资源同时也是短暂的?在本文中,我们分析了处理数字档案和数据库的工具和方法。在叙利亚档案的案例研究中,我们讨论了真实性和来源的概念如何与当前的媒体实践相关。我们认为,除了提出富有成效的研究问题外,进行批判性的在线搜索在人文学科中变得越来越重要。因此,我们不仅要研究视听材料的使用对我们的影响,还要研究视听材料的使用对我们的影响。此外,我们认为,对于丰富的材料,策划实践-选择,结构和提供访问-成为数字媒体实践中的关键活动。
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引用次数: 1
Describing Gender Equality in French Audiovisual Streams with a Deep Learning Approach 用深度学习方法描述法语视听流中的性别平等
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.jethc156
D. Doukhan, G. Poels, Zohra Rezgui, J. Carrive
A large-scale description of men and women speaking-time in media is presented, based on the analysis of about 700.000 hours of French audiovisual documents, broadcasted from 2001 to 2018 on 22 TV channels and 21 radio stations. Speaking-time is described using Women Speaking Time Percentage (WSTP), which is estimated using automatic speaker gender detection algorithms, based on acoustic machine learning models. WSTP variations are presented across channels, years, hours, and regions. Results show that men speak twice as much as women on TV and on radio in 2018, and that they used to speak three times longer than women in 2004. We also show only one radio station out of the 43 channels considered is associated to a WSTP larger than 50%. Lastly, we show that WSTP is lower during high-audience time-slots on private channels. This work constitutes a massive gender equality study based on the automatic analysis of audiovisual material and offers concrete perspectives for monitoring gender equality in media.The software used for the analysis has been released in open-source, and the detailed results obtained have been released in open-data.
本文通过对2001年至2018年在22个电视频道和21个广播电台播出的约70万小时法国视听文件的分析,对男性和女性在媒体上的讲话时间进行了大规模描述。说话时间使用女性说话时间百分比(Women Speaking Time Percentage, WSTP)来描述,WSTP使用基于声学机器学习模型的自动说话者性别检测算法来估计。WSTP的变化呈现在不同的频道、年份、时间和地区。结果显示,2018年,男性在电视和广播上的讲话时间是女性的两倍,而在2004年,男性的讲话时间是女性的三倍。我们还显示,在考虑的43个频道中,只有一个广播电台与WSTP大于50%相关联。最后,我们发现在私有频道的高观众时段,WSTP较低。这项工作构成了一项基于视听材料自动分析的大规模性别平等研究,并为监测媒体中的性别平等提供了具体的视角。用于分析的软件已经开源发布,得到的详细结果已经以开放数据的形式发布。
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引用次数: 8
Computer Vision and the Digital Humanities 计算机视觉与数字人文科学
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC153
C. Musik, M. Zeppelzauer
Automated computer vision methods and tools offer new ways of analysing audio-visual material in the realm of the Digital Humanities (DH). While there are some promising results where these tools can be applied, there are basic challenges, such as algorithmic bias and the lack of sufficient transparency, one needs to carefully use these tools in a productive and responsible way. When it comes to the socio-technical understanding of computer vision tools and methods, a major unit of sociological analysis, attentiveness, and access for configuration (for both computer vision scientists and DH scholars) is what computer science calls “ground truth”. What is specified in the ground truth is the template or rule to follow, e.g. what an object looks like. This article aims at providing scholars in the DH with knowledge about how automated tools for image analysis work and how they are constructed. Based on these insights, the paper introduces an approach called “active learning” that can help to configure these tools in ways that fit the specific requirements and research questions of the DH in a more adaptive and user-centered way. We argue that both objectives need to be addressed, as this is, by all means, necessary for a successful implementation of computer vision tools in the DH and related fields.
自动计算机视觉方法和工具为分析数字人文学科(DH)领域的视听材料提供了新的途径。虽然这些工具可以应用于一些有希望的结果,但也存在一些基本挑战,例如算法偏见和缺乏足够的透明度,人们需要以富有成效和负责任的方式谨慎使用这些工具。当涉及到对计算机视觉工具和方法的社会技术理解时,社会学分析、关注和配置访问(对于计算机视觉科学家和DH学者)的主要单位是计算机科学所谓的“基础真理”。在基本真理中指定的是要遵循的模板或规则,例如,对象是什么样子的。这篇文章的目的是为卫生部的学者提供关于图像分析自动化工具如何工作以及如何构建的知识。基于这些见解,本文介绍了一种称为“主动学习”的方法,可以帮助以更适应和以用户为中心的方式配置这些工具,以适应卫生保健的具体要求和研究问题。我们认为这两个目标都需要解决,因为这无论如何都是在卫生署和相关领域成功实施计算机视觉工具所必需的。
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引用次数: 3
The Researcher as Storyteller 作为故事讲述者的研究者
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC159
B. Hagedoorn, S. Sauer
This article offers a first exploratory critique of digital tools' socio-technical affordances in terms of support for narrative creation by media researchers. More specifically, we reflect on narrative creation processes of research, writing and story composition by Media Studies and Humanities scholars, as well as media professionals, working with crossmedia and audio-visual sources, and the pivotal ways in which digital tools inform these processes of search and storytelling. Our study proposes to add to the existing body of user-centred Digital Humanities research by presenting the insights of a cross-disciplinary user study. This involves, broadly speaking, researchers studying audio-visual materials in a co-creative design process, set to fine-tune and further develop a digital tool (technically based on linked open data) that supports audio-visual research through exploratory search. This article focuses on how 89 researchers – in both academic and professional research settings – use digital search technologies in their daily work practices to discover and explore (crossmedia, digital) audio-visual archival sources, especially when studying mediated and historical events. We focus on three user types, (1) Media Studies researchers; (2) Humanities researchers that use digitized audio-visual materials as a source for research, and (3) media professionals who need to retrieve materials for audio-visual text productions, including journalists, television/image researchers, documentalists, documentary filmmakers, digital storytellers, and media innovation experts. Our study primarily provides insights into the search, retrieval and narrative creation practices of these user groups. A user study such as this which combines different qualitative methods (focus groups with co-creative design sessions, research diaries, questionnaires), first, affords fine-grained insights. Second, it demonstrates the relevance of closely considering practices and mechanisms conditioning narrative creation, including self-reflexive approaches. Third and finally, it informs conclusions about the role of digital tools in meaning-creation processes when working with audio-visual sources, and where interaction is pivotal.
本文首次对数字工具的社会技术支持进行了探索性批判,即媒体研究人员对叙事创作的支持。更具体地说,我们反思了媒体研究和人文学者以及媒体专业人士使用跨媒体和视听资源进行研究、写作和故事创作的叙事创作过程,以及数字工具为这些搜索和讲故事过程提供信息的关键方式。我们的研究建议通过提出跨学科用户研究的见解来增加现有的以用户为中心的数字人文学科研究。从广义上讲,这包括研究人员在共同创造的设计过程中研究视听材料,设置微调和进一步开发数字工具(技术上基于链接的开放数据),通过探索性搜索支持视听研究。本文重点介绍了89名研究人员在学术和专业研究环境中如何在日常工作中使用数字搜索技术来发现和探索(跨媒体,数字)视听档案资源,特别是在研究中介和历史事件时。我们关注三种用户类型,(1)媒体研究研究者;(2)使用数字化视听材料作为研究来源的人文学科研究人员;(3)需要检索材料进行视听文本制作的媒体专业人员,包括记者、电视/图像研究人员、文献工作者、纪录片制片人、数字故事讲述者和媒体创新专家。我们的研究主要提供了对这些用户群体的搜索、检索和叙事创作实践的见解。像这样的用户研究结合了不同的定性方法(焦点小组与共同创意设计会议,研究日记,问卷调查),首先,提供了细粒度的见解。其次,它展示了密切考虑实践和机制的相关性,包括自我反思的方法。第三,也是最后,它提供了关于数字工具在使用视听资源和交互至关重要的意义创造过程中的作用的结论。
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引用次数: 3
Newsreels versus Newspapers versus Metadata 新闻片,报纸,元数据
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC157
Indrek Ibrus, M. Ojamaa
This article offers a comparative take on the ways audiovisual versus verbal digital archives model our understanding of the past. We focus on content metadata schemas and their role in modeling histories and framing the uses of audiovisual databases. Our empirical corpus includes verbal and audiovisual objects from the five-year period just before the World War II (1935-1939) as presented in two digital databases – the Analytic Bibliography of Estonian Journalism and the Estonian Film Database. The article compares how the different metadata schemas for newspaper articles and newsreels model their objects. As a consequence, metadata schemas shape contemporary perceptions of historical realities in different ways.
这篇文章提供了一个比较的方式,视听和口头数字档案模型我们对过去的理解。我们关注内容元数据模式及其在历史建模和构建视听数据库使用中的作用。我们的经验语料库包括第二次世界大战(1935-1939)前五年的口头和视听对象,呈现在两个数字数据库中-爱沙尼亚新闻分析书目和爱沙尼亚电影数据库。本文比较了报纸文章和新闻短片的不同元数据模式如何为其对象建模。因此,元数据模式以不同的方式塑造了当代对历史现实的看法。
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引用次数: 2
Maps, Distant Reading and the Internet Movie Database 地图,远程阅读和互联网电影数据库
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC151
Giulia Taurino, Marta Boni
The presence of large-scale data sets, made available thanks to information technology, fostered in the past few years a new scholarly interest for the use of computational methods to extract, visualize and observe data in the Humanities. Scholars from various disciplines work on new models of analysis to detect and understand major patterns in cultural production, circulation and reception, following the lead, among others, of Lev Manovich’s cultural analytics. The aim is to use existing raw information in order to develop new questions and offer more answers about today’s digital landscape. Starting from these premises, and witnessing the current digitisation of television production, distribution, and reception, in this paper we ask what digital approaches based on big data can bring to the study of television series and their movements in the global mediascape.
得益于信息技术,大规模数据集的出现在过去几年中培养了一种新的学术兴趣,即使用计算方法提取、可视化和观察人文学科中的数据。在列弗·马诺维奇(Lev Manovich)文化分析的引领下,来自不同学科的学者致力于研究新的分析模型,以探测和理解文化生产、流通和接受的主要模式。其目的是利用现有的原始信息,以发展新的问题,并提供更多关于当今数字景观的答案。从这些前提出发,并见证当前电视制作、发行和接收的数字化,在本文中,我们将探讨基于大数据的数字化方法可以为电视剧研究及其在全球媒体环境中的运动带来什么。
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引用次数: 2
Speech Analytics in Research Based on Qualitative Interviews 基于定性访谈的语音分析研究
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC158
Almut Leh, J. Köhler, Michael Gref, N. Himmelmann
The paper presents aims and results of the project KA³ (Kölner Zentrum Analyse und Archivierung von audio-visual-Daten), in which advanced speech technologies are developed and provided to enhance the process of indexing and analysing speech recordings from the oral history domain and the language sciences. Close cooperation between speech technology scientists and digital humanities researchers is an important aspect of the project making sure that the development of the technologies answers the needs of research based on qualitative audio-visual interviews. For practical research reasons, the project focuses on the audio aspect, although visual aspects are of course equally important for the analysis of audio-visual data. The Cologne Centre for Analysis and Archiving of audio-visual data will provide the technologies as a central service.
本文介绍了KA³项目(Kölner Zentrum analyze und Archivierung von视听- daten)的目标和结果,该项目开发并提供了先进的语音技术,以增强口述历史领域和语言科学的语音记录的索引和分析过程。语音技术科学家和数字人文研究人员之间的密切合作是该项目的一个重要方面,以确保技术的发展满足基于定性视听访谈的研究需求。出于实际研究的原因,该项目侧重于音频方面,尽管视觉方面对于视听数据的分析当然同样重要。科隆视听数据分析和存档中心将作为中心服务提供这些技术。
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引用次数: 2
Narratological Approaches to Multimodal Cross-Cultural Comparisons of Global TV Formats 全球电视模式多模式跨文化比较的叙事学研究
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC152
E. Larkey
This article cross-culturally compares different versions of the Quebec sitcom/sketch comedy television series Un Gars, Une Fille (1997-2002) by examining the various gender roles and family conflict management strategies in a scene in which the heterosexual couple visits the male character’s mother-in-law. The article summarizes similarities and differences in the narrative structure, sequencing and content of several format adaptations by compiling computer-generated quantitative and qualitative data on the length of segments. To accomplish this, I have used the annotation function of Adobe Premiere, and visualized the findings using Microsoft Excel bar graphs and tables. This study applies a multimodal methodology to reveal the textual organization of scenes, shots and sequences which guide viewers toward culturally proxemic interpretations. This article discusses the benefits of applying the notion of discursive proximity suggested by Uribe-Jongbloed and Espinosa-Medina (2014) to gain a more comprehensive and complex understanding of the multimodal nature of cross-cultural comparison of global television format adaptations.
本文通过考察异性恋夫妇拜访男主角岳母的场景中不同的性别角色和家庭冲突处理策略,跨文化地比较了魁北克情景喜剧/小品喜剧电视系列《一个女孩,一个女孩》(1997-2002)的不同版本。本文通过汇编计算机生成的片段长度定量和定性数据,总结了几种格式改编在叙事结构、顺序和内容上的异同。为了实现这一点,我使用了Adobe Premiere的注释功能,并使用Microsoft Excel的条形图和表格将结果可视化。本研究运用多模态方法揭示场景、镜头和序列的文本组织,引导观众进行文化邻近性的解读。本文讨论了应用Uribe-Jongbloed和Espinosa-Medina(2014)提出的话语邻近概念的好处,以获得对全球电视格式改编的跨文化比较的多模态性质的更全面和复杂的理解。
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引用次数: 2
Fingal's Cave 芬格尔山洞
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC150
Shona Noble
Fingal’s Cave: an Audiovisual Experience is an immersive virtual reality application that combines 3D models, a narrative soundscape and interactive auralisation in a recreation of a visit to Fingal’s Cave. This research explores the importance of audio in heritage visualisations and its practical implementation. Fingal’s Cave is a sea cave on the Isle of Staffa off the west coast of Scotland revered for its extraordinary acoustics. Audio is extremely important in the history and culture of Fingal’s Cave and it has long been romanticised, inspiring countless folklore, art, poetry and music. The visualisation is designed to encourage viewers to become a part of the cultural narrative and explore the cave for themselves, move around and speak to hear their voice auralised as it would be inside the cave. This is the first time the acoustic characteristics of a heritage site have been included in a visualisation in this interactive manner. This paper reviews whether auralisation is effective and meaningful and supports a creative response to heritage sites. The impact of the visualisation in terms of engaging with communities of interest and in the field of audio in heritage visualisation is discussed. The research suggests it is necessary that audio be included in heritage visualisations to give a full and complete understanding of how people experience it.
芬格尔洞穴:视听体验是一款沉浸式虚拟现实应用程序,它结合了3D模型、叙事音景和交互式听觉,再现了芬格尔洞穴之旅。本研究探讨了音频在遗产可视化及其实际实施中的重要性。芬格尔洞穴是苏格兰西海岸斯塔法岛上的一个海底洞穴,因其非凡的声学效果而受到尊敬。音频在芬格尔洞穴的历史和文化中非常重要,它一直被浪漫化,激发了无数的民间传说、艺术、诗歌和音乐。可视化的设计是为了鼓励观众成为文化叙事的一部分,并为自己探索洞穴,四处走动,听到他们的声音,就像在洞穴里一样。这是第一次以这种互动的方式将遗产地的声学特征纳入可视化。本文回顾了听觉化是否有效和有意义,并支持对遗产地的创造性回应。讨论了视觉化在与感兴趣的社区接触方面的影响,以及在遗产视觉化的音频领域。研究表明,有必要将音频纳入遗产可视化中,以全面完整地了解人们是如何体验它的。
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引用次数: 1
Tales of a Tool Encounter 工具遭遇的故事
Pub Date : 2018-12-31 DOI: 10.18146/2213-0969.2018.JETHC154
Susanna Aasman, L. M. Estrada, T. Slootweg, Rob Wegter
This article explores the affordances and functionalities of the Dutch CLARIAH research infrastructure – and the integrated video annotation tool – for doing media historical research with digitised audiovisual sources from television archives. The growing importance of digital research infrastructures, archives and tools, has enticed media historians to rethink their research practices more and more in terms of methodological transparency, tool criticism and reflection. Moreover, also questions related to the heuristics and hermeneutics of our scholarly work need to be reconsidered. The article hence sketches the role of digital research infrastructures for the humanities (in the Netherlands), and the use of video annotation in media studies and other research domains. By doing so, the authors reflect on their own specific engagements with the CLARIAH infrastructure and its tools, both as media historians and co-developers. This dual position greatly determines the possibilities and constraints for the various modes of digital scholarship relevant to media history. To exemplify this, two short case studies – based on a pilot project ‘Me and Myself. Tracing First Person in Documentary History in AV-Collections’ – show how the authors deployed video annotation to segment interpretative units of interest, rather than opting for units of analysis common in statistical analysis. The deliberate choice to abandon formal modes of moving image annotation and analysis ensued from a delicate interplay between the desired interpretative research goals, and the integration of tool criticism and reflection in the research design. The authors found that due to the formal and stylistic complexity of documentaries, also alternative, hermeneutic research strategies ought to be supported by digital infrastructures and its tools.
本文探讨了荷兰CLARIAH研究基础设施的可视性和功能-以及集成的视频注释工具-用于使用来自电视档案的数字化视听资源进行媒体历史研究。数字研究基础设施、档案和工具的重要性日益增加,吸引了媒体历史学家在方法论透明度、工具批评和反思方面越来越多地重新思考他们的研究实践。此外,与我们的学术工作的启发式和解释学有关的问题也需要重新考虑。因此,本文概述了数字研究基础设施对人文学科的作用(在荷兰),以及视频注释在媒体研究和其他研究领域的使用。通过这样做,作者反思了他们自己作为媒体历史学家和共同开发者与CLARIAH基础设施及其工具的具体接触。这种双重地位极大地决定了与媒体史相关的各种数字学术模式的可能性和局限性。为了说明这一点,两个简短的案例研究——基于一个试点项目“我和我自己”。在av系列中追踪纪录片历史中的第一人——展示了作者如何使用视频注释来分割感兴趣的解释单位,而不是选择统计分析中常见的分析单位。刻意选择放弃运动图像注释和分析的形式模式,源于期望的解释性研究目标与研究设计中工具批评和反思的整合之间的微妙相互作用。作者发现,由于纪录片的形式和风格的复杂性,另类的解释性研究策略也应该得到数字基础设施及其工具的支持。
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引用次数: 2
期刊
Audiovisual Data in Digital Humanities
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