{"title":"基于Agent中心本体和仿真游戏的基于案例的复杂电子商务系统的管理与教育","authors":"Shen-Tzay Huang, Ming-Chuan Hsu, Wen-Hao Lin","doi":"10.1109/ICEBE.2007.33","DOIUrl":null,"url":null,"abstract":"To meet the challenge of educating a new generation of managers and software engineers, namely e-business engineers, a generic pedagogical scenario and technical support is proposed as case-teaching driven, model-based, role-play simulation games. Three core areas are identified then in needs of technical support. We elaborate briefly the design rationale and the status of its implementation using intelligent agent technology, with the beer distribution game as an illustration.","PeriodicalId":184487,"journal":{"name":"IEEE International Conference on e-Business Engineering (ICEBE'07)","volume":"91 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Management and Education on the Case-Based Complex e-Business Systems Based On Agent Centric Ontology and Simulation Games\",\"authors\":\"Shen-Tzay Huang, Ming-Chuan Hsu, Wen-Hao Lin\",\"doi\":\"10.1109/ICEBE.2007.33\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To meet the challenge of educating a new generation of managers and software engineers, namely e-business engineers, a generic pedagogical scenario and technical support is proposed as case-teaching driven, model-based, role-play simulation games. Three core areas are identified then in needs of technical support. We elaborate briefly the design rationale and the status of its implementation using intelligent agent technology, with the beer distribution game as an illustration.\",\"PeriodicalId\":184487,\"journal\":{\"name\":\"IEEE International Conference on e-Business Engineering (ICEBE'07)\",\"volume\":\"91 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-10-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE International Conference on e-Business Engineering (ICEBE'07)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICEBE.2007.33\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Conference on e-Business Engineering (ICEBE'07)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICEBE.2007.33","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Management and Education on the Case-Based Complex e-Business Systems Based On Agent Centric Ontology and Simulation Games
To meet the challenge of educating a new generation of managers and software engineers, namely e-business engineers, a generic pedagogical scenario and technical support is proposed as case-teaching driven, model-based, role-play simulation games. Three core areas are identified then in needs of technical support. We elaborate briefly the design rationale and the status of its implementation using intelligent agent technology, with the beer distribution game as an illustration.