通过设计游戏创造组织信息:一个意义制造的视角

IF 2.4 3区 管理学 Q2 INFORMATION SCIENCE & LIBRARY SCIENCE Library & Information Science Research Pub Date : 2022-07-01 DOI:10.1016/j.lisr.2022.101172
J. Tuomas Harviainen , Runo Melkko
{"title":"通过设计游戏创造组织信息:一个意义制造的视角","authors":"J. Tuomas Harviainen ,&nbsp;Runo Melkko","doi":"10.1016/j.lisr.2022.101172","DOIUrl":null,"url":null,"abstract":"<div><p>Information creation taking place in the use of an organizational design card game, Topaasia® is discussed. Using 18 video-recorded play sessions, the researchers analyzed the ways in which players make propositions based on cards and raise points or further development in the organization, as well as discuss contextual factors. The sessions were analyzed on topical turn-taking and by using the Systems Intelligence Inventory. Through these processes, the study shows the importance of breaking organizational communication genre conventions for the goal of revealing tacit information and for the creation of new information. The research thereby contributes to studies of organizational information creation and sensemaking.</p></div>","PeriodicalId":47618,"journal":{"name":"Library & Information Science Research","volume":"44 3","pages":"Article 101172"},"PeriodicalIF":2.4000,"publicationDate":"2022-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0740818822000354/pdfft?md5=d6657c6ea794e48dd878488900234574&pid=1-s2.0-S0740818822000354-main.pdf","citationCount":"2","resultStr":"{\"title\":\"Organizational information creation through a design game: A sensemaking perspective\",\"authors\":\"J. Tuomas Harviainen ,&nbsp;Runo Melkko\",\"doi\":\"10.1016/j.lisr.2022.101172\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Information creation taking place in the use of an organizational design card game, Topaasia® is discussed. Using 18 video-recorded play sessions, the researchers analyzed the ways in which players make propositions based on cards and raise points or further development in the organization, as well as discuss contextual factors. The sessions were analyzed on topical turn-taking and by using the Systems Intelligence Inventory. Through these processes, the study shows the importance of breaking organizational communication genre conventions for the goal of revealing tacit information and for the creation of new information. The research thereby contributes to studies of organizational information creation and sensemaking.</p></div>\",\"PeriodicalId\":47618,\"journal\":{\"name\":\"Library & Information Science Research\",\"volume\":\"44 3\",\"pages\":\"Article 101172\"},\"PeriodicalIF\":2.4000,\"publicationDate\":\"2022-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.sciencedirect.com/science/article/pii/S0740818822000354/pdfft?md5=d6657c6ea794e48dd878488900234574&pid=1-s2.0-S0740818822000354-main.pdf\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Library & Information Science Research\",\"FirstCategoryId\":\"91\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0740818822000354\",\"RegionNum\":3,\"RegionCategory\":\"管理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"INFORMATION SCIENCE & LIBRARY SCIENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Library & Information Science Research","FirstCategoryId":"91","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0740818822000354","RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"INFORMATION SCIENCE & LIBRARY SCIENCE","Score":null,"Total":0}
引用次数: 2

摘要

信息创造发生在使用组织设计卡牌游戏,Topaasia®进行讨论。研究人员使用了18段录像,分析了玩家根据牌提出建议、提高分数或在组织中进一步发展的方式,并讨论了环境因素。会议通过专题轮换和使用系统智能清单进行分析。通过这些过程,本研究揭示了打破组织沟通类型惯例对于揭示隐性信息和创造新信息的重要性。因此,本研究有助于组织信息创造和意义建构的研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Organizational information creation through a design game: A sensemaking perspective

Information creation taking place in the use of an organizational design card game, Topaasia® is discussed. Using 18 video-recorded play sessions, the researchers analyzed the ways in which players make propositions based on cards and raise points or further development in the organization, as well as discuss contextual factors. The sessions were analyzed on topical turn-taking and by using the Systems Intelligence Inventory. Through these processes, the study shows the importance of breaking organizational communication genre conventions for the goal of revealing tacit information and for the creation of new information. The research thereby contributes to studies of organizational information creation and sensemaking.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Library & Information Science Research
Library & Information Science Research INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
4.60
自引率
6.90%
发文量
51
期刊介绍: Library & Information Science Research, a cross-disciplinary and refereed journal, focuses on the research process in library and information science as well as research findings and, where applicable, their practical applications and significance. All papers are subject to a double-blind reviewing process.
期刊最新文献
Editorial Board Virtual reality training for crisis communication: Fostering empathy, confidence, and de-escalation skills in library and information science graduate students Beyond surface: Chinese youth's digital reading motivation explored via laddering and the interpretative structural modeling method (ISM) “O brave new world”1: A case study of a social worker in the public library Privacy protection framework for open data: Constructing and assessing an effective approach
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1