严肃电子游戏:教育和健康游戏

V. Janarthanan
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引用次数: 38

摘要

市场上的每一款游戏都致力于体验、创造、教育、激励、社交、交流和教育不同的文化。玩家会接触到不同类型的游戏,这些游戏可以分为休闲游戏、严肃游戏和广告游戏。严肃游戏包括训练游戏、教育游戏、科学研究游戏、生产游戏和工作游戏。严肃游戏并不一定会导致游戏的制作[1]。它们主要用于确保更好的健康和教育环境。它们还提供了一种工具,用于创造就业机会,使艺术、设计、治疗、通用软件工程、医疗保健等领域的生活更轻松。严肃游戏是为了学习而设计的。在本文中,我将深入讨论两个最重要的严肃游戏类别,即教育游戏和健康游戏。
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Serious Video Games: Games for Education and Health
Every game in the market is made in an effort to play, produce, teach, motivate, socialize, communicate and educate different cultures. The gamer is exposed to different types of games that can be categorized into a casual game, serious game and advergame. Serious games include games for training, games for education, games for science and research, games for production and games for work. Serious games do not necessarily lead to the production of a game [1]. They are mainly used to ensure better health and educational environment. They also provide a tool for creating jobs and making life easier in arts, design, therapy, generic software engineering, healthcare and more. Serious games are made intentionally for learning. In this paper, I will be discussing in-depth the two most crucial categories of serious games namely games for education and games for health.
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