视野捕捉及其在3DTV中的应用

Qionghai Dai, Xiangyang Ji, Xun Cao
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引用次数: 3

摘要

3D视频采集以3D的方式获取视觉信息,是整个3DTV系统链中3D编码、传输和可视化前的第一步。三维捕捉是整个三维电视系统的重要组成部分,精确的三维视觉捕捉对整个系统的发展至关重要。在过去的几十年里,针对不同的应用建立了各种捕获系统,如FTV[1]、3DTV、3D电影等。近年来,随着传感器成本的降低,许多系统采用多摄像头采集视觉信息,这被称为多视图捕获。通过多视图几何可以进一步提取三维信息。我们将首先简要回顾这些多视点系统,并从全视函数的角度分析它们之间的关系[2]。随着多摄像头的出现,很多系统也利用多灯来控制照明条件。本文提出了一种新的视野概念,即视光时子空间,它可以由全视函数导出。本文将重点介绍每一种捕获系统的特点和应用,以及捕获过程中的重要问题,如同步和校准。除了多相机系统外,一些使用TOF (time-offlight)相机[3]和3D扫描仪的新技术也将在本次演讲中介绍。
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Vision field capturing and its applications in 3DTV
3D video capturing acquires the visual information in 3D manner, which possesses the first step of the entire 3DTV system chain before 3D coding, transmission and visualization. The 3D capturing plays an important role because precise 3D visual capturing will benefit the whole 3DTV system. During the past decades, various kinds of capturing system have been built for different applications such as FTV[1], 3DTV, 3D movie, etc. As the cost of sensors reduces in recent years, a lot of systems utilize multiple cameras to acquire visual information, which is called multiview capturing. 3D information can be further extracted through multiview geometry. We will first give a brief review of these multiview systems and analyze their relationship from the perspective of plenoptic function [2]. Along with the multiple cameras, a lot of systems also make use of multiple lights to control the illumination condition. A new concept of vision field is presented in this talk according to the view-light-time subspace, which can be derived from the plenoptic function. The features and applications for each capturing system will be emphasized as well as the important issues in capturing like synchronization and calibration. Besides the multiple camera systems, some new techniques using TOF (time-offlight) camera [3] and 3D scanner will also be included in this talk.
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