理想、真实、虚拟纺织结构建模与可视化

M. Kosek, T. Mikolanda, B. Koskova
{"title":"理想、真实、虚拟纺织结构建模与可视化","authors":"M. Kosek, T. Mikolanda, B. Koskova","doi":"10.1145/1029949.1029957","DOIUrl":null,"url":null,"abstract":"Usually the software for textile visualization uses ideal model based on simplified structure assumptions that may not be in a good agreement with reality. Real model reconstructs a small volume of structure from 2D parallel cuts. Proposed virtual model joins both the models. In general, any structure parameter consists of two parts: fixed and variable. Specific statistical methods make possible to determine or generate both the components, if there are many photographs of random cuts. The correct virtual model allows generating many structures that can exist in reality.\n Ideal and real models were realized, the virtual model is proposed. Both the realized models use virtual reality, VRML, for structure visualization. Because of its simplicity, ideal model allows the use of many VRML methods: small cylinders, extrusion approach, small surfaces. Experiment is the base of real model. Space structure is reconstructed from the yarn boundaries that are on photographs of parallel equidistant cuts. In the case of simple structure the comparison of real and ideal model shows that the ideal model with proper parameters is close to reality.","PeriodicalId":325699,"journal":{"name":"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Ideal, real and virtual textile structure modelling and visualization\",\"authors\":\"M. Kosek, T. Mikolanda, B. Koskova\",\"doi\":\"10.1145/1029949.1029957\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Usually the software for textile visualization uses ideal model based on simplified structure assumptions that may not be in a good agreement with reality. Real model reconstructs a small volume of structure from 2D parallel cuts. Proposed virtual model joins both the models. In general, any structure parameter consists of two parts: fixed and variable. Specific statistical methods make possible to determine or generate both the components, if there are many photographs of random cuts. The correct virtual model allows generating many structures that can exist in reality.\\n Ideal and real models were realized, the virtual model is proposed. Both the realized models use virtual reality, VRML, for structure visualization. Because of its simplicity, ideal model allows the use of many VRML methods: small cylinders, extrusion approach, small surfaces. Experiment is the base of real model. Space structure is reconstructed from the yarn boundaries that are on photographs of parallel equidistant cuts. In the case of simple structure the comparison of real and ideal model shows that the ideal model with proper parameters is close to reality.\",\"PeriodicalId\":325699,\"journal\":{\"name\":\"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa\",\"volume\":\"34 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-11-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1029949.1029957\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1029949.1029957","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

纺织品可视化软件通常采用基于简化结构假设的理想模型,而这种模型往往与实际情况不太相符。真实模型由二维平行切割重建小体积结构。提出的虚拟模型连接了这两个模型。一般来说,任何结构参数都由固定和可变两部分组成。如果有许多随机切割的照片,特定的统计方法可以确定或生成这两种成分。正确的虚拟模型允许生成许多可以在现实中存在的结构。实现了理想模型和真实模型,提出了虚拟模型。这两种实现的模型都使用虚拟现实技术VRML进行结构可视化。由于其简单性,理想模型允许使用许多VRML方法:小圆柱体,挤压方法,小表面。实验是建立真实模型的基础。空间结构由平行等距切割照片上的纱线边界重建。在结构简单的情况下,实际模型与理想模型的比较表明,适当参数的理想模型更接近实际。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Ideal, real and virtual textile structure modelling and visualization
Usually the software for textile visualization uses ideal model based on simplified structure assumptions that may not be in a good agreement with reality. Real model reconstructs a small volume of structure from 2D parallel cuts. Proposed virtual model joins both the models. In general, any structure parameter consists of two parts: fixed and variable. Specific statistical methods make possible to determine or generate both the components, if there are many photographs of random cuts. The correct virtual model allows generating many structures that can exist in reality. Ideal and real models were realized, the virtual model is proposed. Both the realized models use virtual reality, VRML, for structure visualization. Because of its simplicity, ideal model allows the use of many VRML methods: small cylinders, extrusion approach, small surfaces. Experiment is the base of real model. Space structure is reconstructed from the yarn boundaries that are on photographs of parallel equidistant cuts. In the case of simple structure the comparison of real and ideal model shows that the ideal model with proper parameters is close to reality.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Progressive RBF interpolation Automatic addition of physics components to procedural content Out-of-core real-time visualization of massive 3D point clouds Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation Adaptive LOD editing of quad meshes
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1