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引用次数: 1

摘要

讲座展示了计算机科学和软件工程技术如何有效地应用于生命科学的研究。我们将讨论对生物系统进行全面而现实的建模的想法,在建模过程中,我们试图详细地理解和分析整个系统,利用所有已知的信息。我将阐述这种建模的动机和实现它的技术背后的哲学,以及这种模型何时被认为是有效的或完整的关键问题。我将展示的例子将来自我的小组所参与的生物建模工作:胸腺中的T细胞发育,淋巴结行为,胰腺的器官发生,秀丽隐杆线虫生殖系统中的命运决定,以及一个通用细胞模型。最终的长期“大挑战”是创造一个互动的、动态的、计算机化的完整的多细胞生物模型,比如秀丽隐杆线虫,它很复杂,但在解剖学和遗传学方面定义良好。我们面临的挑战是构建一个完整的、真实的、所有已知事实的、四维的、交互式的动画模型,来描述这种蠕虫(或类似的多细胞动物)的发育和行为,随着新的生物学事实的发现,这个模型很容易扩展。
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Can we computerize an elephant?
The talk shows the way techniques from computer science and software engineering can be applied beneficially to research in the life sciences. We will discuss the idea of comprehensive and realistic modeling of biological systems, where we try to understand and analyze an entire system in detail, utilizing in the modeling effort all that is known about it. I will address the motivation for such modeling and the philosophy underlying the techniques for carrying it out, as well as the crucial question of when such models are to be deemed valid, or complete. The examples I will present will be from among the biological modeling efforts my group has been involved in: T cell development in the thymus, lymph node behavior, organogenesis of the pancreas, fate determination in the reproductive system of C. elegans, and a generic cell model. The ultimate long-term “grand challenge” is to produce an interactive, dynamic, computerized model of an entire multi-cellular organism, such as the C. elegans nematode worm, which is complex, but well-defined in terms of anatomy and genetics. The challenge is to construct a full, true-to-all-known-facts, 4-dimensional, interactively animated model of the development and behavior of this worm (or of a comparable multi-cellular animal), which is easily extendable as new biological facts are discovered.
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