{"title":"高度和速度效应对VR电影显示舒适性的影响","authors":"Tianyi Cui, Yu Yang, Yunhai Guo","doi":"10.1109/ICCST53801.2021.00095","DOIUrl":null,"url":null,"abstract":"Virtual Reality (VR) technology has become ever more popular with consumers in recent years. However, dizziness brought by VR greatly affects its experience, especially VR motion sickness. Therefore, the industry needs in order to study how to improve the comfort of VR motion pictures. The subject conducts subjective evaluation experiments through the constructed virtual 3D scene. The relationship between the height and speed of the VR camera, as well as the gender of the audience and VR motion sickness, is considered by subjective evaluation experiments. Viewer’s VR motion sickness is the least obvious when the viewer is close to the height and average pace, and women are more likely to be dizzy to VR than men, which are proved by experimental results.","PeriodicalId":222463,"journal":{"name":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Evaluation of Height and Speed Effects on the Comfort of VR Motion Picture Display\",\"authors\":\"Tianyi Cui, Yu Yang, Yunhai Guo\",\"doi\":\"10.1109/ICCST53801.2021.00095\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual Reality (VR) technology has become ever more popular with consumers in recent years. However, dizziness brought by VR greatly affects its experience, especially VR motion sickness. Therefore, the industry needs in order to study how to improve the comfort of VR motion pictures. The subject conducts subjective evaluation experiments through the constructed virtual 3D scene. The relationship between the height and speed of the VR camera, as well as the gender of the audience and VR motion sickness, is considered by subjective evaluation experiments. Viewer’s VR motion sickness is the least obvious when the viewer is close to the height and average pace, and women are more likely to be dizzy to VR than men, which are proved by experimental results.\",\"PeriodicalId\":222463,\"journal\":{\"name\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCST53801.2021.00095\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCST53801.2021.00095","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Evaluation of Height and Speed Effects on the Comfort of VR Motion Picture Display
Virtual Reality (VR) technology has become ever more popular with consumers in recent years. However, dizziness brought by VR greatly affects its experience, especially VR motion sickness. Therefore, the industry needs in order to study how to improve the comfort of VR motion pictures. The subject conducts subjective evaluation experiments through the constructed virtual 3D scene. The relationship between the height and speed of the VR camera, as well as the gender of the audience and VR motion sickness, is considered by subjective evaluation experiments. Viewer’s VR motion sickness is the least obvious when the viewer is close to the height and average pace, and women are more likely to be dizzy to VR than men, which are proved by experimental results.