虚拟现实的超低功耗注视跟踪

Tianxing Li, Emmanuel S. Akosah, Qiang Liu, Xia Zhou
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引用次数: 1

摘要

我们介绍了LiGaze,一种为VR量身定制的低功耗凝视跟踪方法。它依赖于一些低成本的光电二极管,消除了对摄像机和主动红外发射器的需求。LiGaze利用VR屏幕发出的光,利用VR镜头周围的光电二极管来测量不同方向反射的屏幕光。然后利用瞳孔的光吸收特性来推断凝视方向。LiGaze的核心是处理屏幕光动态,提取与瞳孔运动相关的反射光变化。我们使用现成的光电二极管设计和制造了一个LiGaze原型。其传感和计算总功耗为791μW。
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Ultra-Low Power Gaze Tracking for Virtual Reality
We present LiGaze, a low-power approach to gaze tracking tailored to VR. It relies on a few low-cost photodiodes, eliminating the need for cameras and active infrared emitters. Reusing light emitted from the VR screen, LiGaze leverages photodiodes around a VR lens to measure reflected screen light in different directions. It then infers gaze direction by exploiting pupil's light absorption property. The core of LiGaze is to deal with screen light dynamics and extract changes in reflected light related to pupil movement. We design and fabricate a LiGaze prototype using off-the-shelf photodiodes. Its sensing and computation consume 791μW in total.
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