快速原型:使用《绿野仙踪》模拟交互式艺术应用程序的机器学习功能

Alessandra Aleluia, G. Cabral
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引用次数: 0

摘要

在本文中,我们介绍了使用绿野仙踪方法在交互式艺术应用程序中快速原型化机器学习功能。机器学习系统通常需要时间和资源,直到它们可以被执行。但在敏捷运动的时代,我们必须尽快进行测试,并且在美术解决方案中,其最初的范围可能不明确,因此需要一种快速测试假设的方法。我们还简要介绍了Ama,这是一个成人在家训练芭蕾的系统,它证明了我们的战略概念。
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Rapid prototyping: using Wizard of Oz to emulate machine learning features for interactive artistic applications
In this paper, we present using the Wizard of Oz method to rapid prototyping machine learning features in interactive artistic applications. Machine learning systems often require time and resources until they were available to be executed. But in the era of agile movement where we have to test as soon as possible and in artistic solutions whose scope initially perhaps be unclear, there is a need for a way to fast testing hypothesis. We also briefly described Ama, a system for adult ballet training at home, which served as a proof of concept of our strategy.
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