共同创造互动障碍和DIY滑板空间

Oskar Galewicz, A. Culén
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引用次数: 5

摘要

本文采用设计研究的方法,将滑板社群引入创客文化。我们的目标是为滑板爱好者提供一个机会,让他们体验用技术绘制草图,分享关于制造嵌入技术的障碍的想法,执行其中一个想法,并参与共同创造的DIY(自己动手)城市滑板空间。总共有28名滑板运动员积极参与了素描、构思、随后制作和评估基于声音的互动滑板障碍的过程。本文的贡献包括为滑板爱好者提供支持的制造者活动框架、人工制品本身以及在适当的城市环境中使用它所产生的知识。最后,我们提供了12位高水平滑冰运动员的访谈亮点。对访谈的分析改进了最初的框架,该框架基于日常生活中创造力的五个关键原则。此外,溜冰者们分享了他们对障碍物的使用和制作过程的思考,并围绕社区中参与式创客文化的出现和创造城市环境的可能性进行了推测,其中包括创造性的DIY项目,比如上面描述的这个。
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Co-creating Interactive Obstacles and DIY Skateboarding Spaces
In this paper, we use research through design approach to introduce the skateboarding community to the maker's culture. Our goal was to provide an opportunity for skaters to experience sketching with technology, sharing ideas on making obstacles embedded with technology, executing one of the ideas and participating in envisioning co-created DIY (Do-It-Yourself) urban skateboarding spaces. In total, twenty-eight skateboarders were actively involved in the process of sketching, ideation, and subsequently making and evaluating a sound-based interactive skateboarding obstacle. The contributions of this paper include the framework for supporting maker activities for and with skateboarders, the artefact itself and the knowledge that emerged from its use in the appropriate urban environment. Finally, the highlights from interviews with twelve highly skilled skaters are provided. The analysis of the interviews resulted in the improvement of the initial framework that was based on the five key principles of creativity in everyday life. Furthermore, the skaters shared their reflections on the use of the obstacle, the making process, and speculated around the emergence of participatory maker culture within the community and possibilities to create urban environments that include creative DIY projects, such as the described one.
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