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引用次数: 14

摘要

抓手的质量通常可以用“单位抓手力”对任何外部扳手的抵抗程度来衡量。在本文中,我们提出了一种数值算法来计算一个简单多边形上的最优抓取,给定单位总大小的接触力。力与多边形旋转半径上的力矩进行比较。我们的分析表明,最佳抓地力可能是连续的。我们还解决了一个抓取最优性标准,以抵抗可能位于多边形边界上任何地方的对手手指。这两种掌握最优性标准之间的差异是通过模拟来证明的,结果主张掌握应该根据任务进行测量。本文假定无摩擦接触。
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On computing optimal planar grasps
The quality of a grasp can often be measured as the magnitude within which any external wrench is resistible by "unit grasp force". In this paper, we present a numerical algorithm to compute the optimal grasp on a simple polygon, given contact forces of unit total magnitude. Forces are compared with torques over the radius of gyration of the polygon. Our analysis shows that the optimal grasps may be of a continuum. We also address a grasp optimality criterion for resisting an adversary finger located possibly anywhere on the polygon boundary. The disparity between these two grasp optimality criteria are demonstrated by simulation with results advocating that grasps should be measured task-dependently. The paper assumes non-frictional contacts.
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