F. Carvalho, D. Trindade, Peter Dam, A. Raposo, I. Santos
{"title":"虚拟现实工具立体参数的动态调整","authors":"F. Carvalho, D. Trindade, Peter Dam, A. Raposo, I. Santos","doi":"10.1109/SVR.2011.30","DOIUrl":null,"url":null,"abstract":"Due to emerging new technologies in thedevelopment of interactive 3D applications (eg games andvirtual reality), stereoscopic visualization is becoming acommon feature. However, this fact does not solve someproblems (nausea and headaches - cybersickness) related withthe generation of this type of visualization. Some parametershave to be carefully chosen to create a comfortable stereo view,for example, eye distance, zero parallax plane distance, and thetreatment of partially clipped objects in negative parallax. Thispaper presents a technique based on a CubeMap structure todynamically adjust stereo parameters during the usage of twovirtual reality tools in multi-scale 3D scenarios.","PeriodicalId":287558,"journal":{"name":"2011 XIII Symposium on Virtual Reality","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Dynamic Adjustment of Stereo Parameters for Virtual Reality Tools\",\"authors\":\"F. Carvalho, D. Trindade, Peter Dam, A. Raposo, I. Santos\",\"doi\":\"10.1109/SVR.2011.30\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Due to emerging new technologies in thedevelopment of interactive 3D applications (eg games andvirtual reality), stereoscopic visualization is becoming acommon feature. However, this fact does not solve someproblems (nausea and headaches - cybersickness) related withthe generation of this type of visualization. Some parametershave to be carefully chosen to create a comfortable stereo view,for example, eye distance, zero parallax plane distance, and thetreatment of partially clipped objects in negative parallax. Thispaper presents a technique based on a CubeMap structure todynamically adjust stereo parameters during the usage of twovirtual reality tools in multi-scale 3D scenarios.\",\"PeriodicalId\":287558,\"journal\":{\"name\":\"2011 XIII Symposium on Virtual Reality\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-05-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 XIII Symposium on Virtual Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SVR.2011.30\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 XIII Symposium on Virtual Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SVR.2011.30","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Dynamic Adjustment of Stereo Parameters for Virtual Reality Tools
Due to emerging new technologies in thedevelopment of interactive 3D applications (eg games andvirtual reality), stereoscopic visualization is becoming acommon feature. However, this fact does not solve someproblems (nausea and headaches - cybersickness) related withthe generation of this type of visualization. Some parametershave to be carefully chosen to create a comfortable stereo view,for example, eye distance, zero parallax plane distance, and thetreatment of partially clipped objects in negative parallax. Thispaper presents a technique based on a CubeMap structure todynamically adjust stereo parameters during the usage of twovirtual reality tools in multi-scale 3D scenarios.