通过交互式多人桌面游戏- Gobak Sodor重新介绍印尼传统游戏

Emanuel Pratalaharja, B. Dirgantoro
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引用次数: 0

摘要

如今,由于科技的进步,许多人离开了他们国家的传统和文化。印度尼西亚是一个多样性丰富的国家,它的传统游戏是印尼文化不可分割的一部分,应该得到保护。传统游戏几乎不为人所知,因为孩子们缺乏早期知识,因为父母和老师忽视了他们在教给孩子这些游戏中的重要作用。传统游戏不是最新的,被现代和数字游戏所取代。此外,现在的孩子自由时间少了,身体活动也少了。此外,现在可以玩的场地更少了。该项目旨在通过为印尼Z世代儿童,特别是9-12岁的儿童创造一款关于Gobak Sodor的互动多人桌面游戏,重新引入印尼传统游戏。它还旨在克服传统游戏无趣的误解,提高人们对传统游戏的兴趣。研究方法采用文献研究法、实地考察和深度访谈等定性方法。总的来说,这个游戏可以是一个有趣的游戏体验,可以在有限的空间和时间内重新向孩子们介绍传统游戏,并鼓励他们保护印尼文化。
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Re-Introducing Indonesian Traditional Games through an Interactive Multiplayer Table Game - Gobak Sodor
Nowadays, many people have left their country’s traditions and cultures due to advancement of technologies. Indonesia is rich in diversity, also its traditional games that are an inseparable part of Indonesian culture that should be preserved. Traditional games are almost unknown and abandoned as children lack early knowledge because parents and teachers disregard their important role in teaching these games to children. Traditional games are not up- to-date and are replaced by modern and digital games. Moreover, children nowadays have less free time and are physically less active. Additionally, there are less fields to play nowadays. This project aims to re-introduce Indonesian traditional games by creating an interactive multiplayer table game about Gobak Sodor for Indonesian children from Generation Z, especially those around 9-12 years old. It also aims to overcome misconceptions that traditional games are not fun and increase interest on traditional games. The research methodology was done through literature studies, qualitative methods including site visits and in-depth interviews. Overall, the game can be a fun playing experience that can be played in limited space and time to re-introduce traditional games to children and encourage them to preserve Indonesian culture.
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