{"title":"使用眼球追踪注意力测量对IVR用户体验设计模型进行初步评估","authors":"Elena Dzardanova, Vlasios Kasapakis","doi":"10.1109/VRW55335.2022.00262","DOIUrl":null,"url":null,"abstract":"The present study drafts a simplified IVR user experience design model to guideline a preliminary evaluation of attention variance for semantically distinct elements. 27 participants (11 females) freely explored an interactive multi-user virtual setting, whilst equipped with full-body motion support and eye-tracking which procured attention duration measurements. Initial results confirm significant element attention discrepancy and provide the first indication toward a more detailed categorical organization of experience components for follow-up experimentation.","PeriodicalId":326252,"journal":{"name":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Preliminary evaluation of an IVR user experience design model using eye-tracking attention measurements\",\"authors\":\"Elena Dzardanova, Vlasios Kasapakis\",\"doi\":\"10.1109/VRW55335.2022.00262\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The present study drafts a simplified IVR user experience design model to guideline a preliminary evaluation of attention variance for semantically distinct elements. 27 participants (11 females) freely explored an interactive multi-user virtual setting, whilst equipped with full-body motion support and eye-tracking which procured attention duration measurements. Initial results confirm significant element attention discrepancy and provide the first indication toward a more detailed categorical organization of experience components for follow-up experimentation.\",\"PeriodicalId\":326252,\"journal\":{\"name\":\"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRW55335.2022.00262\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW55335.2022.00262","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Preliminary evaluation of an IVR user experience design model using eye-tracking attention measurements
The present study drafts a simplified IVR user experience design model to guideline a preliminary evaluation of attention variance for semantically distinct elements. 27 participants (11 females) freely explored an interactive multi-user virtual setting, whilst equipped with full-body motion support and eye-tracking which procured attention duration measurements. Initial results confirm significant element attention discrepancy and provide the first indication toward a more detailed categorical organization of experience components for follow-up experimentation.