基于容错轮廓表示的优化整体三维目标识别

M. Stohr, J. Dunker, G. Hartmann
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引用次数: 0

摘要

作者描述了一个基于视图的三维识别系统,提供对整体学习对象的识别和姿态估计。识别是基于生物动机的轮廓表示,提供对轻微视角扭曲的容忍度。根据这个公差,隐式给出了不同视图之间的插值,并且只需要学习一小部分原型归一化视图。固定物体的活动相机消除了两个平移自由度,而视图的规范化消除了相对于相机轴的距离和旋转。所以我们必须找到一组标准化的原型视图,覆盖整个视图域,以达到识别的目的。一个简单的启发式方法可以选择一个几乎最优的视图集,可以进一步使用随机优化方法进行改进。在识别过程中,将被呈现对象的容忍度、规范化表示与原型进行比较。最佳匹配原型不仅提供了物体的假设,而且给出了物体姿态的初步估计。如果学习了一组额外的参考向量来估计视角方向,那么高分辨率的姿态估计和精确的验证也是可能的。
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Optimized holistic 3D object recognition based on tolerant contour representations
The authors describe a view based 3D recognition system providing recognition and pose estimation of holistically learnt objects. Recognition is based upon biologically motivated contour representations providing tolerance against minor perspective distortions. According to this tolerance, interpolation between different views is implicitly given, and only a small set of prototypical normalized views must be learnt. An active camera fixating the object eliminates two translatory degrees of freedom, while normalization of views eliminates distance and rotation with respect to the camera-axis. So one has to find a set of normalized prototypical views covering completely the view sphere for recognition purposes. A simple heuristic is able to select an almost optimal set of views, which can further be improved using stochastic optimization methods. During recognition the tolerant, normalized representation of a presented object is compared with the prototypes. The best matching prototypes not only provide hypotheses of the object but also give a first estimation of the object pose. A high resolution pose estimation and a precise verification are also possible, if an additional set of reference vectors for the estimation of the view direction is learnt.
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