{"title":"滚墙:开发评估学习实践的框架","authors":"Danielle B. Harlow, Ron Skinner, Sean O'Brien","doi":"10.1145/3141798.3141813","DOIUrl":null,"url":null,"abstract":"We1 introduce a framework to describe visitor engagement at an interactive museum exhibit where visitors build and test ball roller coasters. Our framework consists of two dimensions. The first is levels of engagement, which describe what visitors are doing and how they are interacting with the exhibit. The second dimension is practices of learning, which are derived from other research and policy documents such as the Next Generation Science Standards (NGSS). Our matrix links those practices of learning with observed types of engagement.","PeriodicalId":345656,"journal":{"name":"Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education","volume":"118 43","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Roll It Wall: Developing a Framework for Evaluating Practices of Learning\",\"authors\":\"Danielle B. Harlow, Ron Skinner, Sean O'Brien\",\"doi\":\"10.1145/3141798.3141813\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We1 introduce a framework to describe visitor engagement at an interactive museum exhibit where visitors build and test ball roller coasters. Our framework consists of two dimensions. The first is levels of engagement, which describe what visitors are doing and how they are interacting with the exhibit. The second dimension is practices of learning, which are derived from other research and policy documents such as the Next Generation Science Standards (NGSS). Our matrix links those practices of learning with observed types of engagement.\",\"PeriodicalId\":345656,\"journal\":{\"name\":\"Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education\",\"volume\":\"118 43\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-10-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3141798.3141813\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3141798.3141813","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Roll It Wall: Developing a Framework for Evaluating Practices of Learning
We1 introduce a framework to describe visitor engagement at an interactive museum exhibit where visitors build and test ball roller coasters. Our framework consists of two dimensions. The first is levels of engagement, which describe what visitors are doing and how they are interacting with the exhibit. The second dimension is practices of learning, which are derived from other research and policy documents such as the Next Generation Science Standards (NGSS). Our matrix links those practices of learning with observed types of engagement.