论电子竞技专业本科学生的跨学科教育

Wenjing Lu, Guanchun Xu, Xiao Gong, Qian Chen
{"title":"论电子竞技专业本科学生的跨学科教育","authors":"Wenjing Lu, Guanchun Xu, Xiao Gong, Qian Chen","doi":"10.1109/ICCST53801.2021.00024","DOIUrl":null,"url":null,"abstract":"The rapid development of E-sports industry directly leads to an emergent education system called ‘E-sports Education’. It means both opportunities and challenges to many educational institutions including university, vocational school and other educational companies. In terms of opportunity, the new field create millions of job vacancy, but the challenges of it are also obvious that how to cultivate talents to fulfil the demand of the E-sports market. So, the methodology in E-sports education is quite important in this industry. This paper starts from the background of E-sports education after the expansion of E-sports industry in China. In the second part, the importance of interdisciplinary education will be analyzed in the essence of E-sports. At last, the author evaluates the value of E-sports education under interdisciplinary and the necessity of industrial talent supply.","PeriodicalId":222463,"journal":{"name":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"On the interdisciplinary education among undergraduate students majoring in E-sports\",\"authors\":\"Wenjing Lu, Guanchun Xu, Xiao Gong, Qian Chen\",\"doi\":\"10.1109/ICCST53801.2021.00024\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The rapid development of E-sports industry directly leads to an emergent education system called ‘E-sports Education’. It means both opportunities and challenges to many educational institutions including university, vocational school and other educational companies. In terms of opportunity, the new field create millions of job vacancy, but the challenges of it are also obvious that how to cultivate talents to fulfil the demand of the E-sports market. So, the methodology in E-sports education is quite important in this industry. This paper starts from the background of E-sports education after the expansion of E-sports industry in China. In the second part, the importance of interdisciplinary education will be analyzed in the essence of E-sports. At last, the author evaluates the value of E-sports education under interdisciplinary and the necessity of industrial talent supply.\",\"PeriodicalId\":222463,\"journal\":{\"name\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCST53801.2021.00024\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCST53801.2021.00024","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

电子竞技产业的快速发展,直接导致了一种新兴的教育体系——“电子竞技教育”。这对包括大学、职业学校和其他教育公司在内的许多教育机构来说既是机遇也是挑战。就机会而言,这一新领域创造了数以百万计的职位空缺,但如何培养人才以满足电子竞技市场的需求也是显而易见的挑战。因此,电子竞技教育的方法论在这个行业中是非常重要的。本文从电子竞技产业在中国扩张后的电子竞技教育背景入手。第二部分,从电子竞技的本质出发,分析跨学科教育的重要性。最后,对跨学科背景下电子竞技教育的价值和产业人才供给的必要性进行了评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
On the interdisciplinary education among undergraduate students majoring in E-sports
The rapid development of E-sports industry directly leads to an emergent education system called ‘E-sports Education’. It means both opportunities and challenges to many educational institutions including university, vocational school and other educational companies. In terms of opportunity, the new field create millions of job vacancy, but the challenges of it are also obvious that how to cultivate talents to fulfil the demand of the E-sports market. So, the methodology in E-sports education is quite important in this industry. This paper starts from the background of E-sports education after the expansion of E-sports industry in China. In the second part, the importance of interdisciplinary education will be analyzed in the essence of E-sports. At last, the author evaluates the value of E-sports education under interdisciplinary and the necessity of industrial talent supply.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Lightweight Image Super-Resolution via Dual Feature Aggregation Network Research on Finite-time Control of Motor Systems: Application to Small-scale Cultural Service Complex A Probe into the High-tech Equipment System of Culture and Tourism Integration Industry Comparison of 3D Scene Construction Technologies in Virtual Tourism Calculation and simulation of loudspeaker power based on cultural complex
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1