{"title":"三维成形空间训练游戏","authors":"M. Ueno, S. Wada, N. Ashida, Y. Kida, K. Tsushima","doi":"10.1109/GCCE.2012.6379549","DOIUrl":null,"url":null,"abstract":"A Game for spatial training for three-dimensional forming in art domain has been developed. In addition, some pretests for comparing the performance of the expert and novice about the time and operation have been done. The result suggests the effectivity of this type of training game for three-dimensional forming.","PeriodicalId":299732,"journal":{"name":"The 1st IEEE Global Conference on Consumer Electronics 2012","volume":"122 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Spatial training game for 3D forming\",\"authors\":\"M. Ueno, S. Wada, N. Ashida, Y. Kida, K. Tsushima\",\"doi\":\"10.1109/GCCE.2012.6379549\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A Game for spatial training for three-dimensional forming in art domain has been developed. In addition, some pretests for comparing the performance of the expert and novice about the time and operation have been done. The result suggests the effectivity of this type of training game for three-dimensional forming.\",\"PeriodicalId\":299732,\"journal\":{\"name\":\"The 1st IEEE Global Conference on Consumer Electronics 2012\",\"volume\":\"122 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-12-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The 1st IEEE Global Conference on Consumer Electronics 2012\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/GCCE.2012.6379549\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The 1st IEEE Global Conference on Consumer Electronics 2012","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/GCCE.2012.6379549","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Game for spatial training for three-dimensional forming in art domain has been developed. In addition, some pretests for comparing the performance of the expert and novice about the time and operation have been done. The result suggests the effectivity of this type of training game for three-dimensional forming.