在移动应用开发中更有效地使用断言

Yoonsik Cheon
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引用次数: 1

摘要

在代码中包含称为断言的运行时检查以检查假设和不变量是一种良好的编程实践。在对设计决策和约束进行编码时,断言通常是最有效的。在本文中,我们展示了将设计约束转换为移动应用断言的初步工作。设计属性和约束在对象约束语言(OCL)中正式指定,并转换为用Dart (Flutter跨平台框架的语言)编写的可执行断言。我们考虑了OCL、Dart和Flutter的各种语言和平台特定的特性。在我们的方法中,断言仅在调试模式下启用,并从生产代码中删除。减少移动应用的内存占用非常重要,因为移动设备上的内存是一种有限的资源。
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Toward More Effective Use of Assertions for Mobile App Development
It is a good programming practice to include runtime checks called assertions in the code to check assumptions and invariants. Assertions are said to be often most effective when they encode design decisions and constraints. In this paper, we show our preliminary work on translating design constraints to assertions for mobile apps. Design properties and constraints are specified formally in the Object Constraint Language (OCL) and translated to executable assertions written in Dart, the language of the Flutter cross-platform framework. We consider various language and platform-specific features of OCL, Dart, and Flutter. In our approach, assertions are enabled only in debug mode and removed from the production code. It is important to reduce the memory footprint of a mobile app as the memory on a mobile device is a limited resource.
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