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引用次数: 2

摘要

使用电子学习系统作为教学工具已经成为大学课程的普遍做法。一个结构良好的电子学习系统不仅可以作为课程的存储场所,而且可以帮助学生学习给定的科目。Moodle(模块化面向对象动态学习环境)电子学习环境为创建以学生为中心、高度可管理的课程界面提供了广泛的可能性。给出了工具;然而,学生的动机很少令人满意。虽然课程的成功很大程度上取决于教材,但使用游戏化原则可以提高学生的学习动机。本文的目的是提出一个由Moodle的核心元素,现有插件和建议的开发构建的结构,它可以提供一个适当的游戏化Moodle课程,培养学生更好地获得学习动机。
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COMPLEX GAMIFICATION PLATFORM BASED ON MOODLE SYSTEM
Using an e-learning system as an educational tool has become a common practice among university courses. A well-structured e-learning system can not only support the course as a storage place of materials but can help the students to learn the given subjects. The Moodle (Modular Object-Oriented Dynamic Learning Environment) e-learning environment provides a wide scale of possibilities to create a student-centered, highly manageable course interface. The tool is given; however, the motivation of students is rarely satisfying. Tough the success of a course mostly depends on the teaching materials, using gamification principles can enhance the motivation level of students. The aim of this paper is to propose a structure built up from the core elements of Moodle, existing plugins and suggested developments, which could provide a properly gamified Moodle course that fosters the students to gain motivation for learning better.
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