一个身临其境的双向系统,用于真人大小的3D通信

Claudia Plüss, N. Ranieri, J. Bazin, Tobias Martin, Pierre-Yves Laffont, T. Popa, M. Gross
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引用次数: 12

摘要

电信和视频会议是现代社会不可分割的一部分,影响着日常生活的许多方面。然而,与面对面的会议相比,电子通信的存在感仍然有限。在本文中,我们提出了一种新的真人大小的三维通信系统。它旨在通过无缝地将远程对话伙伴嵌入到本地环境中来创建身临其境的用户体验。为了实现这一目标,用户被混合(颜色+深度)传感器以3D形式捕获,并显示在真人大小的透明3D显示器上。我们已经在苏黎世和新加坡建立了这个系统的两个实例。它们构成了一个完整的、功能齐全的原型,可以实现远距离的实时双向通信。我们进一步演示了可选的硬件设置,这使我们的系统更加灵活,能够适应不同的使用场景。
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An Immersive Bidirectional System for Life-size 3D Communication
Telecommunication and video conferencing are an integral part of modern society with implications in many aspects of everyday life. However, compared to a meeting in person, the sense of presence is still limited in electronic communication. In this paper, we present a novel system for life-size 3D telecommunication. It is designed to create an immersive user experience by seamlessly embedding a remote conversation partner into the local environment. To achieve this, users are captured in 3D by hybrid (color+depth) sensors and displayed on a life-size transparent 3D display. We have built two instances of this system in Zurich and Singapore. They form a complete and fully functional prototype enabling bidirectional communication in real-time over a long distance. We further demonstrate alternative hardware setups, which make our system flexible and adaptable to different usage scenarios.
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