基于ANDROID的X级公立高中学习者群体学习媒体发展

Bagas Wahyu Nugroho, Sulaiman Sulaiman
{"title":"基于ANDROID的X级公立高中学习者群体学习媒体发展","authors":"Bagas Wahyu Nugroho, Sulaiman Sulaiman","doi":"10.15294/inapes.v2i2.45928","DOIUrl":null,"url":null,"abstract":"Technology is developing rapidly, the use of  model and media learning must also keep up with technological developments. Matter of learning which of printed books are still used in the school, but on this current development, it is necessary to conduct learning that utilizes other media such as computers / laptops, even  smartphones. This research aims to develop media learning based on android Sepaktakraw which is applied to class X students of Senior High School 1 Demak. The method used in this research is Research and Development (R&D). In this research, the steps was taken included potential analysis and problem, data collection, product design, design validation for media and material experts, design revisions, product testing, and product revisions. Does android applications using Android Studio software with 3 tests, namely functionality testing with black box, validation of designs by media experts and material experts, and student acceptance by class X Senior High School Negeri 1 Demak. The results of this research indicate that the application of Android-based Sepaktakraw learning media is in the category of feasible use in learning based on functionality testing and expert validation. From the analysis of functionality testing (the black-box test gets 100% results), the media test gets 100% results and the material tests get 100% results. The results of the analysis of student acceptance of the media learning based on android Sepaktakraw application showed very positive with an average percentage per aspect of 83,20%.","PeriodicalId":259703,"journal":{"name":"Indonesian Journal for Physical Education and Sport","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"PENGEMBANGAN MEDIA PEMBELAJARAN SEPAKTAKRAW BERBASIS ANDROID BAGI PESERTA DIDIK KELAS X SMA NEGERI 1 DEMAK\",\"authors\":\"Bagas Wahyu Nugroho, Sulaiman Sulaiman\",\"doi\":\"10.15294/inapes.v2i2.45928\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Technology is developing rapidly, the use of  model and media learning must also keep up with technological developments. Matter of learning which of printed books are still used in the school, but on this current development, it is necessary to conduct learning that utilizes other media such as computers / laptops, even  smartphones. This research aims to develop media learning based on android Sepaktakraw which is applied to class X students of Senior High School 1 Demak. The method used in this research is Research and Development (R&D). In this research, the steps was taken included potential analysis and problem, data collection, product design, design validation for media and material experts, design revisions, product testing, and product revisions. Does android applications using Android Studio software with 3 tests, namely functionality testing with black box, validation of designs by media experts and material experts, and student acceptance by class X Senior High School Negeri 1 Demak. The results of this research indicate that the application of Android-based Sepaktakraw learning media is in the category of feasible use in learning based on functionality testing and expert validation. From the analysis of functionality testing (the black-box test gets 100% results), the media test gets 100% results and the material tests get 100% results. The results of the analysis of student acceptance of the media learning based on android Sepaktakraw application showed very positive with an average percentage per aspect of 83,20%.\",\"PeriodicalId\":259703,\"journal\":{\"name\":\"Indonesian Journal for Physical Education and Sport\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Indonesian Journal for Physical Education and Sport\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.15294/inapes.v2i2.45928\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Indonesian Journal for Physical Education and Sport","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15294/inapes.v2i2.45928","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

技术发展迅速,模型和媒体学习的使用也必须跟上技术的发展。关于学习的问题,哪些印刷书籍仍然在学校使用,但在目前的发展中,有必要利用其他媒体,如电脑/笔记本电脑,甚至智能手机进行学习。本研究旨在开发基于android Sepaktakraw的媒体学习,并应用于Demak高一X班学生。本研究使用的方法是研究与开发(R&D)。在本研究中,采取的步骤包括潜在分析和问题,数据收集,产品设计,媒体和材料专家的设计验证,设计修订,产品测试和产品修订。使用android Studio软件进行android应用程序的3个测试,即黑盒功能测试,媒体专家和材料专家对设计的验证,Negeri 1 Demak高中X班的学生验收。本研究结果表明,基于android的Sepaktakraw学习媒体在学习中的应用,经过功能测试和专家验证,属于可行的使用范畴。从功能测试分析(黑盒测试100%结果)来看,介质测试100%结果,材料测试100%结果。基于android Sepaktakraw应用程序的学生对媒体学习的接受度分析结果显示非常积极,每个方面的平均百分比为83,20%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
PENGEMBANGAN MEDIA PEMBELAJARAN SEPAKTAKRAW BERBASIS ANDROID BAGI PESERTA DIDIK KELAS X SMA NEGERI 1 DEMAK
Technology is developing rapidly, the use of  model and media learning must also keep up with technological developments. Matter of learning which of printed books are still used in the school, but on this current development, it is necessary to conduct learning that utilizes other media such as computers / laptops, even  smartphones. This research aims to develop media learning based on android Sepaktakraw which is applied to class X students of Senior High School 1 Demak. The method used in this research is Research and Development (R&D). In this research, the steps was taken included potential analysis and problem, data collection, product design, design validation for media and material experts, design revisions, product testing, and product revisions. Does android applications using Android Studio software with 3 tests, namely functionality testing with black box, validation of designs by media experts and material experts, and student acceptance by class X Senior High School Negeri 1 Demak. The results of this research indicate that the application of Android-based Sepaktakraw learning media is in the category of feasible use in learning based on functionality testing and expert validation. From the analysis of functionality testing (the black-box test gets 100% results), the media test gets 100% results and the material tests get 100% results. The results of the analysis of student acceptance of the media learning based on android Sepaktakraw application showed very positive with an average percentage per aspect of 83,20%.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Pengaruh Latihan Shooting Bola Diam dan Shooting Bola Jalan terhadap Ketepatan Shooting Pemain Usia 15 Tahun Sekolah Sepakbola New Tugumuda Semarang Model Pembelajaran Aktivitas Kebugaran Jasmani melalui Permainan Puzzle Run Survei Sarana dan Prasarana Pendidikan Jasmani Sekolah Dasar di Kecamatan Mertoyudan Kabupaten Magelang Survey Sarana dan Prasarana Pembelajaran Pendidikan Jasmani Olahraga dan Kesehatan pada SDN Gugus Yos Sudarso Batang Manajemen Kolam Renang se-Kecamatan Boja Kabupaten Kendal Tahun 2020
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1