设计并FPGA实现了一种用于图像和视频HDR转换的实时处理器

G. Licciardo, Carmine Cappetta, L. D. Benedetto
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引用次数: 7

摘要

提出了一种将低动态范围(LDR)图像的动态范围扩展到32位高动态范围(HDR)图像的多分辨率结构。该处理器能够对使用25×9滤波的全高清图像(1920×1080像素)和使用不带帧缓冲的25×5滤波的4K UHDTV图像(3840×2160像素)提供保持边缘的双边滤波和亮度平均的动态计算。为此,从文献中提出的最有效的方法中导出了一种“硬件友好”算法。此外,所提出的设计能够以流顺序处理输入像素,因为它们来自输入设备,通过避免帧缓冲区和消除外部DRAM。处理器复杂度可以配置不同的面积/速比,以满足不同FPGA平台的需求。该处理器在高端FPGA上实现了最先进的性能。
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Design and FPGA implementation of a real-time processor for the HDR conversion of images and videos
In this paper a multiresolution architecture to expand the dynamic range of low dynamic range (LDR) images to 32-bit high dynamic range (HDR) counterpart is presented. The processor is capable to provide on-the-fly calculation of the edge-preserving bilateral filtering and luminance average, to images images up to full-HD images (1920×1080 pixels) using 25×9 filtering and up to 4K UHDTV images (3840×2160 pixels) using 25×5 filtering without frame buffers. To this end, a “hardware friendly” algorithm has been derived from the most effective methods presented in the literature. Additionally, the proposed design is capable of processing the input pixel in streaming order, as they come from input devices by avoiding frame buffers and eliminating external DRAM. The processor complexity can be configured with different area/speed ratios in order to meet the requirements of different FPGA platforms. Implemented on a high-end FPGA the processor achieves state-of-the art performances.
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