儿童早期学习移动设备上的增强有形技术

Victor Cheung, A. Antle, Shubhra Sarker, Min Fan, Jianyu Fan, Philippe Pasquier
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引用次数: 6

摘要

将物理学习材料与移动设备应用程序相结合可能对幼儿学习有好处。我们提出了创建混合有形增强现实(T-AR)使能技术平台的三种技术。该平台使研究人员能够开发应用程序,使用现成的物理学习材料,如字母,数字,符号或形状。这些技术是基于视觉标记的;计算机视觉和机器学习;还有电容触摸。我们描述了实现的细节,并通过一个使用木制/塑料字母进行输入和增强输出的阅读平板电脑应用程序的用例来演示这些技术。我们的比较分析显示,机器学习技术最灵活地感知不同的物理字母集,但此时受到照明和跟踪延迟的影响,准确性会有所不同。最后,我们通过第二个带有物理数字的用例演示了如何将这种使能技术推广到各种早期学习应用程序中。
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Techniques for augmented-tangibles on mobile devices for early childhood learning
Integrating physical learning materials with mobile device applications may have benefits for early childhood learning. We present three techniques for creating a hybrid tangible-augmented reality (T-AR) enabling technology platform. This platform enables researchers to develop applications that use readily available physical learning materials, such as letters, numbers, symbols or shapes. The techniques are visual marker-based; computer-vision and machine-learning; and capacitive touches. We describe details of implementation and demonstrate these techniques through a use case of a reading tablet app that uses wooden/plastic letters for input and augmented output. Our comparative analysis revealed that the machine-learning technique most flexibly sensed different physical letter sets but had variable accuracy impacted by lighting and tracking lag at this time. Lastly, we demonstrate how this enabling technology can be generalized to a variety of early learning apps through a second use case with physical numbers.
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