《Wargaming Development Series:通过讲故事创造有影响力的Wargaming叙事

Stephen M. Gordon, W. Yates, Andrew Gordon
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引用次数: 0

摘要

摘要:没有什么比精彩的故事更能将人们联系在一起。早在人类能把故事写下来之前,他们就已经在互相讲故事了。分享故事是与他人建立信任的关键部分,而这种信任对于与人建立有意义的联系至关重要。优秀的故事有结构和目的;当它们挑战或改变我们对现实的看法时,它们会吸引我们最深的情感,最引人注目。创造好故事的方法和技巧是有规律的。本文探讨了将成功的故事叙述技术应用于设计战争游戏叙事的好处和挑战,以平衡创造性野心和可实现的时间线。结合这些技术的兵棋推演将揭示新的趋势,并更好地为未来的冲突规划提供信息。
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Wargaming Development Series: Developing Impactful Wargame Narratives through Storytelling
Abstract:Nothing connects people more powerfully than well-told stories. Humans have been telling each other stories since long before they could write them down. Sharing stories is a critical part of building trust with others, and that trust is essential to creating meaningful connections with people. Great stories have structure and purpose; they appeal to our deepest emotions and are most compelling when they challenge or change our perceptions of reality. There are rules to the methods and techniques that create great stories. This article explores the benefits and challenges of applying successful storytelling techniques to designing wargame narratives that balance creative ambitions with achievable timelines. Wargames that incorporate such techniques will surface new trends and better inform future conflict planning.
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