Shukma Dyah Ayu Kumala, Yuniawatika Yuniawatika, E. Untari
{"title":"基于情境的发展建立了一间六年级教室","authors":"Shukma Dyah Ayu Kumala, Yuniawatika Yuniawatika, E. Untari","doi":"10.17977/um065v2i72022p640-648","DOIUrl":null,"url":null,"abstract":"Abstract: Research and development of Situation Based Learning LKPD is conducted to improve the quality of learning and meaningful learning for students in the material of building class VI. LKPD Based on Situation Based Learning is a sheet of activity that contains material and assignments for students with 4 stages including creating mathematical situations, posing mathematical problem, solving mathematical problems, and applying mathematics. In this study using the ADDIE research model with 5 stages, namely Analysis-Design-Develop-Implement Evaluate). Data collection in this study was in the form of a questionnaire (questionnaire) which was given to the validation of material experts, media experts, and class VI teachers as users in the form of quantitative and qualitative data. The results of the validation by material experts showed a percentage of 95 percent, 100 percent of media experts, 93.75 percent of users and 96.9 percent of student response questionnaires, so it can be said that Situation Based Learning LKPD is very valid, practical and usable. \nAbstrak: Penelitian dan pengembangan LKPD Berbasis Situation Based Learning dilakukan untuk meningkatkan kualitas pembelajaran dan pembelajaran bermakna bagi siswa pada materi bangun ruang kelas VI. LKPD Berbasis Situation Based Learning adalah lembaran aktivitas yang berisi materi dan tugas untuk siswa dengan 4 tahapan meliputi creating mathematical situation, posing mathematical probel, solving mathematical problem, dan applying mathematics. Dalam penelitian ini menggunakan model penelitian ADDIE dengan 5 tahapan yaitu Analysis-Design-Develop-Implement Evaluate). Pengumpulan data dalam penelitian ini berupa angket (kuesioner) yang diberikan kepada validasi ahli materi, ahli media, dan guru kelas VI sebagai pengguna berupa data kuantitatif dan kualitatif. Hasil validasi oleh ahli materi menunjukkan presentase sebesar 95 persen, ahli media sebesar 100 persen, pengguna sebesar 93,75 persen dan angket respon siswa sebesar 96,9 persen, sehingga dapat dikatakan bahwa LKPD Berbasis Situation Based Learning sangat valid, praktis dan dapat digunakan.","PeriodicalId":138149,"journal":{"name":"Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Pengembangan LKPD Berbasis Situation Based Learning Muatan Matematika Materi Bangun Ruang Kelas VI\",\"authors\":\"Shukma Dyah Ayu Kumala, Yuniawatika Yuniawatika, E. Untari\",\"doi\":\"10.17977/um065v2i72022p640-648\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract: Research and development of Situation Based Learning LKPD is conducted to improve the quality of learning and meaningful learning for students in the material of building class VI. LKPD Based on Situation Based Learning is a sheet of activity that contains material and assignments for students with 4 stages including creating mathematical situations, posing mathematical problem, solving mathematical problems, and applying mathematics. In this study using the ADDIE research model with 5 stages, namely Analysis-Design-Develop-Implement Evaluate). Data collection in this study was in the form of a questionnaire (questionnaire) which was given to the validation of material experts, media experts, and class VI teachers as users in the form of quantitative and qualitative data. The results of the validation by material experts showed a percentage of 95 percent, 100 percent of media experts, 93.75 percent of users and 96.9 percent of student response questionnaires, so it can be said that Situation Based Learning LKPD is very valid, practical and usable. \\nAbstrak: Penelitian dan pengembangan LKPD Berbasis Situation Based Learning dilakukan untuk meningkatkan kualitas pembelajaran dan pembelajaran bermakna bagi siswa pada materi bangun ruang kelas VI. LKPD Berbasis Situation Based Learning adalah lembaran aktivitas yang berisi materi dan tugas untuk siswa dengan 4 tahapan meliputi creating mathematical situation, posing mathematical probel, solving mathematical problem, dan applying mathematics. Dalam penelitian ini menggunakan model penelitian ADDIE dengan 5 tahapan yaitu Analysis-Design-Develop-Implement Evaluate). Pengumpulan data dalam penelitian ini berupa angket (kuesioner) yang diberikan kepada validasi ahli materi, ahli media, dan guru kelas VI sebagai pengguna berupa data kuantitatif dan kualitatif. Hasil validasi oleh ahli materi menunjukkan presentase sebesar 95 persen, ahli media sebesar 100 persen, pengguna sebesar 93,75 persen dan angket respon siswa sebesar 96,9 persen, sehingga dapat dikatakan bahwa LKPD Berbasis Situation Based Learning sangat valid, praktis dan dapat digunakan.\",\"PeriodicalId\":138149,\"journal\":{\"name\":\"Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.17977/um065v2i72022p640-648\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.17977/um065v2i72022p640-648","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
摘要:基于情境的学习(LKPD)的研究与开发是为了提高学生在建筑六班教材中的学习质量和有意义的学习。基于情境的学习(LKPD)是一份包含材料和作业的活动单,分为创造数学情境、提出数学问题、解决数学问题和应用数学4个阶段。本研究采用ADDIE研究模型,分为分析-设计-开发-实施-评估5个阶段。本研究的数据收集采用问卷(questionnaire)的形式,以定量和定性数据的形式对作为用户的材料专家、媒体专家和六班教师进行验证。材料专家的验证率为95%,媒体专家的验证率为100%,用户的验证率为93.75%,学生回答问卷的验证率为96.9%,可以说基于情境的学习LKPD是非常有效、实用和可用的。[摘要]基于情景的学习:数学情景的创造、数学问题的提出、数学问题的解决、数学的应用。基于情景的学习:数学情景的创造、数学问题的提出、数学问题的解决、数学的应用。分析-设计-开发-实施-评估(danalan - design - development - implementation evaluation)。彭彭岛数据dalam penelitian ini berupa angket (kuesioner) yang diberikan kepaada validasahli materials, ahli media, danguru kelas VI sebagai彭彭岛berupa数据量化与定性。Hasil validasi oleh ahli materi menunjukkan presentase sebasar 95人,ahli media sebasar 100人,pengguna sebasar 93人,75人,angket response 96,9人,sehinga dapat dikatakan bahwa LKPD Based Situation Based Learning sangat valid, praktis dan dapat digunakan。
Pengembangan LKPD Berbasis Situation Based Learning Muatan Matematika Materi Bangun Ruang Kelas VI
Abstract: Research and development of Situation Based Learning LKPD is conducted to improve the quality of learning and meaningful learning for students in the material of building class VI. LKPD Based on Situation Based Learning is a sheet of activity that contains material and assignments for students with 4 stages including creating mathematical situations, posing mathematical problem, solving mathematical problems, and applying mathematics. In this study using the ADDIE research model with 5 stages, namely Analysis-Design-Develop-Implement Evaluate). Data collection in this study was in the form of a questionnaire (questionnaire) which was given to the validation of material experts, media experts, and class VI teachers as users in the form of quantitative and qualitative data. The results of the validation by material experts showed a percentage of 95 percent, 100 percent of media experts, 93.75 percent of users and 96.9 percent of student response questionnaires, so it can be said that Situation Based Learning LKPD is very valid, practical and usable.
Abstrak: Penelitian dan pengembangan LKPD Berbasis Situation Based Learning dilakukan untuk meningkatkan kualitas pembelajaran dan pembelajaran bermakna bagi siswa pada materi bangun ruang kelas VI. LKPD Berbasis Situation Based Learning adalah lembaran aktivitas yang berisi materi dan tugas untuk siswa dengan 4 tahapan meliputi creating mathematical situation, posing mathematical probel, solving mathematical problem, dan applying mathematics. Dalam penelitian ini menggunakan model penelitian ADDIE dengan 5 tahapan yaitu Analysis-Design-Develop-Implement Evaluate). Pengumpulan data dalam penelitian ini berupa angket (kuesioner) yang diberikan kepada validasi ahli materi, ahli media, dan guru kelas VI sebagai pengguna berupa data kuantitatif dan kualitatif. Hasil validasi oleh ahli materi menunjukkan presentase sebesar 95 persen, ahli media sebesar 100 persen, pengguna sebesar 93,75 persen dan angket respon siswa sebesar 96,9 persen, sehingga dapat dikatakan bahwa LKPD Berbasis Situation Based Learning sangat valid, praktis dan dapat digunakan.