虚拟环境中基于跟踪和控制器的复杂人机交互输入的比较

André Kunert, Alexander Kulik, A. Huckauf, B. Fröhlich
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引用次数: 15

摘要

我们描述了一项用户研究,比较了基于双手控制器的输入设备和双手跟踪解决方案,两者都为每只手提供了六个自由度的控制空间。为了对不同的输入模式进行基准测试,我们实现了一组评估任务,需要在迷宫般的虚拟环境中进行视点导航、选择和对象操作。研究结果显示,两种输入方式在复合任务中的总体表现相似。然而,在涉及的子任务方面发现了显著差异。此外,我们可以证明,子任务的积分属性不一定需要由单手操作。相反,同时操作整体感知子任务所需的自由度也可以分配给两只手,以便更好地控制。
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A comparison of tracking- and controller-based input for complex bimanual interaction in virtual environments
We describe a user study comparing a two-handed controller-based input device to a two-handed tracking solution, both offering the control space of six degrees of freedom to each hand. For benchmarking the different input modalities we implemented a set of evaluation tasks requiring viewpoint navigation, selection and object manipulation in a maze-like virtual environment. The results of the study reveal similar overall performance for both input modalities for compound tasks. However significant differences with respect to the involved subtasks were found. Furthermore we can show that the integral attributes of a subtask do not necessarily need to be manipulated by a single hand. Instead, the simultaneously required degrees of freedom for operating integrally perceived subtasks may also be distributed to both hands for better control.
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