产品布局中的图案效果

Weiling Ye, Rong Huang, Zijing Zhang
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The authors measured subjects’ attitude to display picture and product quality evaluation and examine the existence of “the pictorial effect.” In Study 2, the authors changed material to a functional product in daily life – playing cards. The authors used different usage scenarios to manipulate the importance of the playing cards’ appearance (high vs low). For the low importance group, the scenario is playing poker in a dormitory at the weekend; for the high importance group, the scenario is using playing cards to make a hat for a party. The authors add measurements of consumers’ perception of the popularity of product. Study 2 consolidates the conclusion of Study 1 and excludes the popularity inference effect. In Study 3, the authors used a comb as the material, thus manipulating the importance of product appearance through the different instructions on the comb’s packaging (focus on healthy function vs focus on hair appearance enhancement). 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引用次数: 1

摘要

商品展示是消费者预测购买商品的重要线索。那么,为什么整洁的展示(与凌乱的展示相比)通常会带来更好的产品评价呢?本文旨在对这一问题进行探讨。设计/方法/途径通过进行三个实验室实验,作者证明了“图画效应”的存在。在研究1中,作者使用中国结作为材料。中国结常用于装饰;因此,它们的外观是非常重要的。作者设置了一个购买中国结来拆解的场景来教授如何打结,从而降低了外观的重要性。通过测量被试对图片展示的态度和对产品质量的评价,考察“图片效应”的存在。在研究2中,作者将材料改为日常生活中的功能性产品——扑克牌。作者使用不同的使用场景来操纵纸牌外观的重要性(高与低)。对于低重要性组来说,他们的情景是周末在宿舍里打扑克;对于高重要性组,场景是用扑克牌为聚会做一顶帽子。作者还增加了消费者对产品受欢迎程度的看法。研究2巩固了研究1的结论,排除了人气推断效应。在研究3中,作者使用梳子作为材料,从而通过梳子包装上的不同说明来操纵产品外观的重要性(侧重于健康功能与侧重于头发外观)。研究3重复了研究1和研究2的结论,并通过显示主效应、中介效应和调节效应来证明“显示图像效应”的存在。目前的研究提出了“图案效应”的存在和条件,即当商品被整齐地陈列(相对于凌乱地陈列)时,消费者对陈列的态度变得更加积极,从而对产品的评价也更高,消费者对陈列的态度充分介导了“图案效应”。然而,“图画效应”并不总是发生;对于产品的重要性,外观在效果中起着调节作用。如果消费者认为产品外观不重要,则无法观察到“图案效果”,这意味着商品的凌乱和整齐展示在产品评价上没有区别,只有当产品外观重要时,才会出现图案效果。研究的局限性/启示作者已经注意到,展示是零售环境的一部分;因此,对环境如何影响人类行为的研究可能具有参考价值。例如,对于实验设计,特别是研究2,作者要求参与者想象用扑克牌制作帽子,这是一项非常有创造性的任务。在这个任务中,参与者可能会注意创造力,这可能会对产品评估产生影响。根据Vohs等人的观点,有序的环境引导人们走向传统和惯例,而无序的环境鼓励人们打破传统和惯例——这两种环境都能改变人们的偏好、选择和行为。当需要较高创意的情况下,凌乱的展示可能有利于一些创意产品的产品评价。作者将在未来的研究中尝试检验这一因素的影响。在应用上,目前的研究支持了“理货的必要性”在零售业的现场管理中,并进一步回答了什么样的产品需要更多的努力才能保持良好的陈列秩序的问题。创意/价值作者首次提出了产品展示中的“图画效应”。本研究揭示了商品陈列对商品评价影响的内在过程,补充了污染理论和流行理论,有助于商品陈列研究工作的开展。
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Pictorial effect in product layout
Purpose Commodity display is an important cue for consumers’ prediction of the goods they purchase. Then why does a neat display (compared to a messy one) usually result in better product evaluation? This paper aims to discuss this issue. Design/methodology/approach By conducting three lab experiments, the authors proved the existence of “the pictorial effect.” In Study 1, the authors used Chinese knots as the material. Chinese knots are commonly used in decoration; therefore, their appearance is of high importance. The authors set a scenario of purchasing Chinese knots to dismantle for teaching how to knot, thus manipulating the importance of appearance into lower condition. The authors measured subjects’ attitude to display picture and product quality evaluation and examine the existence of “the pictorial effect.” In Study 2, the authors changed material to a functional product in daily life – playing cards. The authors used different usage scenarios to manipulate the importance of the playing cards’ appearance (high vs low). For the low importance group, the scenario is playing poker in a dormitory at the weekend; for the high importance group, the scenario is using playing cards to make a hat for a party. The authors add measurements of consumers’ perception of the popularity of product. Study 2 consolidates the conclusion of Study 1 and excludes the popularity inference effect. In Study 3, the authors used a comb as the material, thus manipulating the importance of product appearance through the different instructions on the comb’s packaging (focus on healthy function vs focus on hair appearance enhancement). Study 3 repeated the conclusion in Study 1 and Study 2, and proved the existence of a “display pictorial effect” by showing the main effect, mediation and moderating effect as well. Findings Current research brings forward the existence and conditions of “the pictorial effect,” i.e. when the goods are neatly displayed (relative to messily), the consumer’s attitude toward the display becomes more positive, hence leading to a higher product evaluation, and the consumer’s attitudes toward the display fully mediate “the pictorial effect”. However, “the pictorial effect” does not always occur; for the importance of the product, appearance plays a moderator role in the effect. If the consumer thinks the product appearance is not important, “the pictorial effect” could not be observed, which means there is no difference in product evaluation between messy and neat display of the commodity, and only when the product appearance is important, does the pictorial effect occur. Research limitations/implications The authors have noticed that display is part of the retail environment; therefore, research on how an environment affects human behavior may be valuable to reference. For example, for the experiment designs, especially Study 2, the authors asked participants to imagine making a hat using playing cards, which is a very creative task. In this task, participants may pay attention to creativity, and this may have an effect on product evaluation. According to Vohs et al., orderly environments lead people toward tradition and convention, whereas disorderly environments encourage breaking with tradition and convention – and that both settings can alter preferences, choice, and behavior. Messy displays may favor the product evaluation of some creative products when the situation requires higher creativity. The authors will attempt to test the effect of this factor in future study. Practical implications In application, current research supports “the necessity of tally” in the site management of retailing, and further answers the question as to what kind of products need more effort to be kept in a good order in their displays. Originality/value For the first time, the authors put forward “the pictorial effect” in product displays. The research provides insight to the underlying process through which merchandise displays can put an effect on the product evaluation, and supplements the contamination theory and popularity theory, thus contributing to the research works on merchandise displays.
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