Maria Sarycheva, Ekaterina Kulikova, Ekaterina Kozlovskaya
{"title":"论游戏技术在外语教学中动机成分的发展历史","authors":"Maria Sarycheva, Ekaterina Kulikova, Ekaterina Kozlovskaya","doi":"10.31166/voprosyistorii202308statyi13","DOIUrl":null,"url":null,"abstract":"This article is devoted to the analysis of the history of the development of the motivational component of learning a foreign language when using game methods in teaching, as well as to evaluate the effectiveness of the use of game technologies in learning process. The description of the most appropriate methods of motivation that can bring a special personal meaning to the student's learning is currently one of the most important tasks.","PeriodicalId":46064,"journal":{"name":"VOPROSY ISTORII","volume":null,"pages":null},"PeriodicalIF":0.1000,"publicationDate":"2023-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"On the history of the development of the motivational component in teaching foreign languages through gaming technologies\",\"authors\":\"Maria Sarycheva, Ekaterina Kulikova, Ekaterina Kozlovskaya\",\"doi\":\"10.31166/voprosyistorii202308statyi13\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article is devoted to the analysis of the history of the development of the motivational component of learning a foreign language when using game methods in teaching, as well as to evaluate the effectiveness of the use of game technologies in learning process. The description of the most appropriate methods of motivation that can bring a special personal meaning to the student's learning is currently one of the most important tasks.\",\"PeriodicalId\":46064,\"journal\":{\"name\":\"VOPROSY ISTORII\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.1000,\"publicationDate\":\"2023-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"VOPROSY ISTORII\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.31166/voprosyistorii202308statyi13\",\"RegionNum\":4,\"RegionCategory\":\"历史学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"Arts and Humanities\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"VOPROSY ISTORII","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31166/voprosyistorii202308statyi13","RegionNum":4,"RegionCategory":"历史学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Arts and Humanities","Score":null,"Total":0}
On the history of the development of the motivational component in teaching foreign languages through gaming technologies
This article is devoted to the analysis of the history of the development of the motivational component of learning a foreign language when using game methods in teaching, as well as to evaluate the effectiveness of the use of game technologies in learning process. The description of the most appropriate methods of motivation that can bring a special personal meaning to the student's learning is currently one of the most important tasks.