手势运动图为少数镜头语音驱动的手势再现

Zeyu Zhao, Nan Gao, Zhi Zeng, Guixuan Zhang, Jie Liu, Shuwu Zhang
{"title":"手势运动图为少数镜头语音驱动的手势再现","authors":"Zeyu Zhao, Nan Gao, Zhi Zeng, Guixuan Zhang, Jie Liu, Shuwu Zhang","doi":"10.1145/3577190.3616118","DOIUrl":null,"url":null,"abstract":"This paper presents the CASIA-GO entry to the Generation and Evaluation of Non-verbal Behaviour for Embedded Agents (GENEA) Challenge 2023. The system is originally designed for few-shot scenarios such as generating gestures with the style of any in-the-wild target speaker from short speech samples. Given a group of reference speech data including gesture sequences, audio, and text, it first constructs a gesture motion graph that describes the soft gesture units and interframe continuity inside the speech, which is ready to be used for new rhythmic and semantic gesture reenactment by pathfinding when test audio and text are provided. We randomly choose one clip from the training data for one test clip to simulate a few-shot scenario and provide compatible results for subjective evaluations. Despite the 0.25% average utilization of the whole training set for each clip in the test set and the 17.5% total utilization of the training set for the whole test set, the system succeeds in providing valid results and ranks in the top 1/3 in the appropriateness for agent speech evaluation.","PeriodicalId":93171,"journal":{"name":"Companion Publication of the 2020 International Conference on Multimodal Interaction","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-10-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Gesture Motion Graphs for Few-Shot Speech-Driven Gesture Reenactment\",\"authors\":\"Zeyu Zhao, Nan Gao, Zhi Zeng, Guixuan Zhang, Jie Liu, Shuwu Zhang\",\"doi\":\"10.1145/3577190.3616118\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents the CASIA-GO entry to the Generation and Evaluation of Non-verbal Behaviour for Embedded Agents (GENEA) Challenge 2023. The system is originally designed for few-shot scenarios such as generating gestures with the style of any in-the-wild target speaker from short speech samples. Given a group of reference speech data including gesture sequences, audio, and text, it first constructs a gesture motion graph that describes the soft gesture units and interframe continuity inside the speech, which is ready to be used for new rhythmic and semantic gesture reenactment by pathfinding when test audio and text are provided. We randomly choose one clip from the training data for one test clip to simulate a few-shot scenario and provide compatible results for subjective evaluations. Despite the 0.25% average utilization of the whole training set for each clip in the test set and the 17.5% total utilization of the training set for the whole test set, the system succeeds in providing valid results and ranks in the top 1/3 in the appropriateness for agent speech evaluation.\",\"PeriodicalId\":93171,\"journal\":{\"name\":\"Companion Publication of the 2020 International Conference on Multimodal Interaction\",\"volume\":\"51 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-10-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Companion Publication of the 2020 International Conference on Multimodal Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3577190.3616118\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Companion Publication of the 2020 International Conference on Multimodal Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3577190.3616118","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

本文介绍了CASIA-GO进入嵌入式代理非语言行为的生成和评估(GENEA)挑战2023。该系统最初是为少数镜头场景设计的,例如从简短的语音样本中生成具有任何野外目标说话者风格的手势。给定一组包含手势序列、音频和文本的参考语音数据,首先构建一个描述语音内部软手势单元和帧间连续性的手势运动图,准备在提供测试音频和文本时通过寻路进行新的节奏和语义手势再现。我们从训练数据中随机选择一个片段作为一个测试片段来模拟几次射击的场景,并为主观评价提供兼容的结果。尽管测试集中每个片段的整个训练集的平均利用率为0.25%,整个测试集的训练集的总利用率为17.5%,但系统成功地提供了有效的结果,并且在智能体语音评估的适当性方面排名前1/3。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Gesture Motion Graphs for Few-Shot Speech-Driven Gesture Reenactment
This paper presents the CASIA-GO entry to the Generation and Evaluation of Non-verbal Behaviour for Embedded Agents (GENEA) Challenge 2023. The system is originally designed for few-shot scenarios such as generating gestures with the style of any in-the-wild target speaker from short speech samples. Given a group of reference speech data including gesture sequences, audio, and text, it first constructs a gesture motion graph that describes the soft gesture units and interframe continuity inside the speech, which is ready to be used for new rhythmic and semantic gesture reenactment by pathfinding when test audio and text are provided. We randomly choose one clip from the training data for one test clip to simulate a few-shot scenario and provide compatible results for subjective evaluations. Despite the 0.25% average utilization of the whole training set for each clip in the test set and the 17.5% total utilization of the training set for the whole test set, the system succeeds in providing valid results and ranks in the top 1/3 in the appropriateness for agent speech evaluation.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Gesture Motion Graphs for Few-Shot Speech-Driven Gesture Reenactment The UEA Digital Humans entry to the GENEA Challenge 2023 Deciphering Entrepreneurial Pitches: A Multimodal Deep Learning Approach to Predict Probability of Investment The FineMotion entry to the GENEA Challenge 2023: DeepPhase for conversational gestures generation FEIN-Z: Autoregressive Behavior Cloning for Speech-Driven Gesture Generation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1