戏剧机构和道德难题

Colloquium Pub Date : 2023-01-01 DOI:10.23963/cnp.2023.8.1.2
Stefan Emmersberger
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引用次数: 0

摘要

在德语课中加入电子游戏叙述是一个相对较新的想法。下面的文章认为,这种真正的数字媒体为文学学习提供了一种特殊的潜力。由于戏剧性代理,玩家可以影响故事,体验千变万化的故事叙述。可以假设,尤其是沉浸、参与和参与都得到了加强。重点是寻找身份和道德发展,以及底特律:成为人类(2018/19)的例子。电子游戏的叙事类型是科幻小说,以2038年的底特律为背景。机器人和人工智能是日常生活的一部分,并提出了一个问题,即作为人类到底意味着什么。
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Dramatic agency und moralische Dilemmata
It is a relatively new idea to include video game narratives in German lessons. The following article argues that this genuin digital media offers a specific potential for learning with literature. Because of dramatic agency the players can influence the story and experience kaleidoscopic storytelling. It is to be assumed that especially immersion, involvement and engagement are intensified. The focus is on finding identity and moral development and the example Detroit: Become Human (2018/19). The genre of the video game narrative is science fiction with the city Detroit in 2038 as the setting. Androids and AI are part of every day life and raise the question what it really means to be human.
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12 weeks
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