游戏和基于游戏的应用程序的可访问性:系统的文献回顾和未来方向的映射

IF 4.5 1区 文学 Q1 COMMUNICATION New Media & Society Pub Date : 2023-11-09 DOI:10.1177/14614448231204020
Lobna Hassan
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引用次数: 0

摘要

数字游戏技术,即游戏和新兴的基于游戏的应用,作为娱乐、教育和锻炼的手段在社会中广泛传播。随着这种普及,人们开始关注这些技术对残疾人的可及性,以确保公平、平等地获得机会,并从一个重要的客户群体中获得收益。本研究探讨的是:学术游戏可访问性研究的注意力是如何在游戏技术、残疾类别和使用领域之间分配的?哪里需要关注?为了回答这些问题,我回顾了2016年至2020年间发表的关于游戏技术可访问性的研究(162份手稿)。所回顾的文献似乎侧重于实用性(游戏邦注:例如教育和健康管理),相对地弱化了游戏易用性对于娱乐或有趣目的的重要性。听觉、运动和行动障碍,以及新兴的游戏化、游戏、虚拟现实(VR)和增强现实(AR)在学术领域尤其受到研究。
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Accessibility of games and game-based applications: A systematic literature review and mapping of future directions
Digital game technologies, that is, games and emerging game-based applications, are pervasively spread in society as a means of entertainment, education and exercise, amongst other uses. With this popularity, attention has been directed towards the accessibility of these technologies to people with disabilities to ensure equity, equal access to opportunities and realize earnings from a significant customer group. This study investigates: How is the attention of academic game accessibility research divided across game technologies, disability categories and use domains? And where is attention needed? To answer these questions, I conducted a review of research (162 manuscripts) on game technologies’ accessibility published between 2016 and 2020, inclusive. The reviewed literature appears to have a utility focus (e.g. on education and health management) that relatively de-emphasizes the importance of game accessibility for entertainment or fun purposes. Auditory, motor and mobility disabilities, and emerging gamification, exergames, virtual reality (VR) and augmented reality (AR) are especially under researched in the academic domain.
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来源期刊
New Media & Society
New Media & Society COMMUNICATION-
CiteScore
12.70
自引率
8.00%
发文量
274
期刊介绍: New Media & Society engages in critical discussions of the key issues arising from the scale and speed of new media development, drawing on a wide range of disciplinary perspectives and on both theoretical and empirical research. The journal includes contributions on: -the individual and the social, the cultural and the political dimensions of new media -the global and local dimensions of the relationship between media and social change -contemporary as well as historical developments -the implications and impacts of, as well as the determinants and obstacles to, media change the relationship between theory, policy and practice.
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