建筑玩具的可视性

IF 0.8 4区 艺术学 0 ART Design Journal Pub Date : 2023-10-06 DOI:10.1080/14606925.2023.2265183
Jesper Falck Legaard, Helle Marie Skovbjerg
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引用次数: 0

摘要

摘要可视性和游戏体验都是设计研究的热门话题,但我们需要更好地理解可视性和玩具之间的关系。本研究的目的是通过比较在5岁和6岁儿童的一系列游戏会话中,两种不同的建筑组合所带来的游戏情境,来阐明建筑玩具的可视性是如何影响儿童的游戏体验的。游戏过程被记录下来并进行分析,以确定感知到的启示。该研究表明,功能性和叙述性启示对于启动和维持游戏体验都很重要,并揭示了与即时启示和潜在启示的构建集相关的叙述性启示的可能划分。对这些启示的关注有可能帮助设计师创造出更好地支持儿童发起和维持游戏的建筑玩具,甚至可能为其他设计领域提供新的视角。致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢致谢披露声明作者未报告潜在的利益冲突。jesper Falck Legaard拥有基于体验的设计博士学位。他是丹麦科灵设计学院游戏与设计实验室的副教授,拥有工业设计背景。Legaard致力于“可玩物品”的设计,即为游戏而设计的物品,专注于物品的特定设计品质如何提供游戏体验。Helle Marie skovbjjerg是丹麦Kolding设计学校的游戏设计教授。几年来,Skovbjerg一直致力于通过她所谓的“情绪视角”将游戏概念化。Skovbjerg在游戏研究和设计领域出版了几本书和一些期刊论文。Skovbjerg目前是两个大型研究项目的负责人:Can I Join In,关于参与和游戏,以及Playful Learning,关于教育学和教师教育中的游戏。
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Affordances of construction toys
AbstractWhile affordances and play experiences are both topics of high interest in design research, there is a need to better understand the relationship between affordances and toys. The aim of this study is to shed light on how affordances of construction toys influence the play experiences of children, comparing play situations enabled by two different construction sets in a series of play sessions with children aged 5 and 6. The play sessions were recorded and analysed to identify perceived affordances. The study shows that both functional and narrative affordances are important for initiating and maintaining the play experience, and exposes a possible division of narrative affordances in relation to a construction set in instant and latent affordances. A focus on these affordances has potentials for aiding designers to create construction toys that better support children in initiating and maintaining play, and may even offer new perspectives in other design domains.Keywords: Affordancesplaytoysconstructionimagination AcknowledgementsThe authors would like to thank the children participating in the play sessions, and the institutions involved for their cooperation.Disclosure statementNo potential conflict of interest was reported by the author(s).Additional informationNotes on contributorsJesper Falck LegaardJesper Falck Legaard holds a PhD in Experience-based Design. He is Associate Professor at Design School Kolding, Denmark, within the lab for Play and Design, and has a background in Industrial Design. Legaard works with design of ‘Playables’ – i.e. objects intentionally designed for play, focusing on how particular design qualities of the objects may afford play experiences.Helle Marie SkovbjergHelle Marie Skovbjerg is a Professor of Design for Play at Design School Kolding, Denmark. For several years, Skovbjerg has been working with conceptualizing play through what she calls ‘the mood perspective’. Skovbjerg has published several books and a number of journal papers within the field of play research and design. Skovbjerg is currently the head of two larger research projects: Can I Join In, about participation and play, and Playful Learning, about play within the education of pedagogies and teachers’ education.
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来源期刊
CiteScore
2.00
自引率
20.00%
发文量
68
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