Clara Hobbs, Zelin Tong, Joshua Bakita, James H. Anderson
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Semi-partitioned scheduling is an approach to multiprocessor real-time scheduling where most tasks are fixed to processors, while a small subset of tasks is allowed to migrate. This approach offers reduced overhead compared to global scheduling, and can reduce processor capacity loss compared to partitioned scheduling. Prior work has resulted in a number of semi-partitioned scheduling algorithms, but their correctness typically hinges on a complex intertwining of offline task assignment and online execution. This brittleness has resulted in few proposed semi-partitioned scheduling algorithms that support dynamic task systems, where tasks may join or leave the system at runtime, and few that are optimal in any sense. This paper introduces EDF-sc, the first semi-partitioned scheduling algorithm that is optimal for scheduling (static) soft real-time (SRT) sporadic task systems and allows tasks to dynamically join and leave. The SRT notion of optimality provided by EDF-sc requires deadline tardiness to be bounded for any task system that does not cause over-utilization. In the event that all tasks can be assigned as fixed, EDF-sc behaves exactly as partitioned EDF. Heuristics are provided that give EDF-sc the novel ability to stabilize the workload to approach the partitioned case as tasks join and leave the system.
期刊介绍:
Papers published in Real-Time Systems cover, among others, the following topics: requirements engineering, specification and verification techniques, design methods and tools, programming languages, operating systems, scheduling algorithms, architecture, hardware and interfacing, dependability and safety, distributed and other novel architectures, wired and wireless communications, wireless sensor systems, distributed databases, artificial intelligence techniques, expert systems, and application case studies. Applications are found in command and control systems, process control, automated manufacturing, flight control, avionics, space avionics and defense systems, shipborne systems, vision and robotics, pervasive and ubiquitous computing, and in an abundance of embedded systems.