最大团问题的并行有界搜索

IF 1.2 3区 计算机科学 Q4 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE Journal of Computer Science and Technology Pub Date : 2023-09-30 DOI:10.1007/s11390-022-1803-8
Hua Jiang, Ke Bai, Hai-Jiao Liu, Chu-Min Li, Felip Manyà, Zhang-Hua Fu
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引用次数: 0

摘要

给定一个无向图,最大团问题(Maximum Clique Problem, MCP)是求该图的最大完整子图。MCP是NP-hard的,已经发现了许多实际应用。在本文中,我们提出了一种并行分支定界(BnB)算法来解决这一np困难问题,该算法并行地进行多个有界搜索。每个搜索都有自己的上界,并与其他搜索共享一个下界。所提出的方法的潜在好处是,一旦找到的最佳下界达到或超过其上界,主动搜索就会终止。我们描述了我们高度可扩展和高效的并行MCP算法的实现,称为PBS,它基于最先进的顺序MCP算法。在硬DIMACS和BHOSLIB实例上对该算法进行了评估。结果表明,PBS在大多数DIMACS实例上实现了近线性加速,在大多数BHOSLIB实例上实现了超线性加速。最后,我们给出了一个详细的分析,解释了测试实例获得的良好加速。
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Parallel Bounded Search for the Maximum Clique Problem

Given an undirected graph, the Maximum Clique Problem (MCP) is to find a largest complete subgraph of the graph. MCP is NP-hard and has found many practical applications. In this paper, we propose a parallel Branch-and- Bound (BnB) algorithm to tackle this NP-hard problem, which carries out multiple bounded searches in parallel. Each search has its upper bound and shares a lower bound with the rest of the searches. The potential benefit of the proposed approach is that an active search terminates as soon as the best lower bound found so far reaches or exceeds its upper bound. We describe the implementation of our highly scalable and efficient parallel MCP algorithm, called PBS, which is based on a state-of-the-art sequential MCP algorithm. The proposed algorithm PBS is evaluated on hard DIMACS and BHOSLIB instances. The results show that PBS achieves a near-linear speedup on most DIMACS instances and a super-linear speedup on most BHOSLIB instances. Finally, we give a detailed analysis that explains the good speedups achieved for the tested instances.

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来源期刊
Journal of Computer Science and Technology
Journal of Computer Science and Technology 工程技术-计算机:软件工程
CiteScore
4.00
自引率
0.00%
发文量
2255
审稿时长
9.8 months
期刊介绍: Journal of Computer Science and Technology (JCST), the first English language journal in the computer field published in China, is an international forum for scientists and engineers involved in all aspects of computer science and technology to publish high quality and refereed papers. Papers reporting original research and innovative applications from all parts of the world are welcome. Papers for publication in the journal are selected through rigorous peer review, to ensure originality, timeliness, relevance, and readability. While the journal emphasizes the publication of previously unpublished materials, selected conference papers with exceptional merit that require wider exposure are, at the discretion of the editors, also published, provided they meet the journal''s peer review standards. The journal also seeks clearly written survey and review articles from experts in the field, to promote insightful understanding of the state-of-the-art and technology trends. Topics covered by Journal of Computer Science and Technology include but are not limited to: -Computer Architecture and Systems -Artificial Intelligence and Pattern Recognition -Computer Networks and Distributed Computing -Computer Graphics and Multimedia -Software Systems -Data Management and Data Mining -Theory and Algorithms -Emerging Areas
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