虚拟现实对学习参与度的影响

Jingyuan Chen, Zongjian Fu, Hongfeng Liu, Jinku Wang
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引用次数: 0

摘要

虚拟现实(VR)具有身临其境、互动和创造性的功能,已被广泛应用于教育领域,为学生提供具有挑战性的真实世界体验。因此,人们对其有效性的兴趣也与日俱增。本荟萃分析旨在研究 VR 技术如何影响学生的学习动机。通过对截至 2022 年 12 月的文献进行综合分析,发现了 15 项随机对照试验或准实验研究。我们还对这些研究进行了编码,以考察其特征的调节作用,如学习者参与类型、学习者阶段、学习领域、VR 技术类型以及知识类型的调节作用。结果表明,VR 对学生参与学习的影响很大(g=0.85)。此外,调节因子分析结果表明,VR 对认知参与、高等教育学习者、沉浸式 VR 体验、艺术教育领域和程序性知识学习的影响更为显著。
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Effectiveness of Virtual Reality on Learning Engagement
With its immersive, interactive, and creative capabilities, virtual reality (VR) has been widely used in educational settings to provide students with challenging real-world experiences. As a result, interest in its effectiveness has grown. The goal of this meta-analysis is to examine how VR technology affects students' motivation to study. A comprehensive analysis of the literature up to December 2022 revealed 15 randomized controlled trials or quasi-experimental studies. These studies were also coded to examine the moderating effects of their features, such as types of learner engagement, learner stages, learning domains, types of VR technology, and the moderating effect of knowledge types. The results indicate a large effect of VR on student engagement in learning (g=0.85). Furthermore, the findings of the moderator analysis demonstrate that VR has a more significant impact on cognitive engagement, higher education learners, immersive VR experiences, the field of art education, and procedural knowledge learning.
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