{"title":"编排交互式 3D Holodeck","authors":"Hang Qiu","doi":"10.61981/zfsh2307","DOIUrl":null,"url":null,"abstract":"Enabling an interactive 3D holodeck poses significant challenges in the networking of thw swarm, due to the density and latency requirements. In this paper, we envision an orchestration mechanism using visible light communication and dynamic clustering for actuation.","PeriodicalId":507156,"journal":{"name":"First International Conference on Holodecks","volume":"366 ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Orchestrating an Interactive 3D Holodeck\",\"authors\":\"Hang Qiu\",\"doi\":\"10.61981/zfsh2307\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Enabling an interactive 3D holodeck poses significant challenges in the networking of thw swarm, due to the density and latency requirements. In this paper, we envision an orchestration mechanism using visible light communication and dynamic clustering for actuation.\",\"PeriodicalId\":507156,\"journal\":{\"name\":\"First International Conference on Holodecks\",\"volume\":\"366 \",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-12-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"First International Conference on Holodecks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.61981/zfsh2307\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"First International Conference on Holodecks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.61981/zfsh2307","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
由于密度和延迟要求,实现交互式 3D holodeck 对蜂群联网提出了巨大挑战。在本文中,我们设想了一种使用可见光通信和动态集群来执行的协调机制。
Enabling an interactive 3D holodeck poses significant challenges in the networking of thw swarm, due to the density and latency requirements. In this paper, we envision an orchestration mechanism using visible light communication and dynamic clustering for actuation.