利用 Canva 应用软件作为数字海报制作媒体,提高班查玛辛 24 Negeri 市立中学八年级学生文化艺术科目的创造力

Syaraya Amanda, J. Jumadi, Susanti Sufyadi
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摘要

4.0 工业革命鼓励教师和学生了解技术,以提高教育质量。然而,教师在将技术融入学习的过程中面临挑战,特别是由于学生的局限性。本研究使用 Canva 应用程序来提高学习效率,解决现有的制约因素。研究方法采用描述性分析和定量方法,使用的工具包括评估标准、学生创造力问卷和文档。研究结果表明,在使用 Canva 应用程序之前,学生的平均创造力属于 "中等创造力 "类别,占 59.6%。使用 Canva 后,学生的创造力提高了 14.2%,"有创意 "类别的平均百分比达到 73.9%。此外,他们在制作数字海报方面的表现达到了 89.2%,属于 "非常好 "类别,因为得分在 80%-100% 之间。这表明,Canva 应用程序是制作数字海报的有用工具,可以提高学生的创造力。
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Pemanfaatan Aplikasi Canva sebagai Media Pembuatan Poster Digital untuk Meningkatkan Kreativitas Siswa Kelas Viii pada Mata Pelajaran Seni Budaya di SMP Negeri 24 Banjarmasin
The 4.0 industrial revolution encourages teachers and students to understand technology in order to improve the quality of education. However, teachers face challenges in integrating technology into learning, especially due to limitations among students. In this research, the Canva application was used to enhance the effectiveness of learning and address existing constraints. The reasearch method employed descriptive analysis with quantitative approach, using instruments such as assessment rubrics, student creativity questionnaires, and documentation. The research results indicate that before using the Canva application, the average creativity of students fell within the category of “Moderately Creative” with a percentage of 59,6%. After using Canva, student creativity increased by 14.2%, with an average percentage reaching 73,9% in the “Creative” category. Furthermore, their performance in creating digital posters achieved a score of 89,2%, which falls into the “Very Good” category as it is within the range of 80%-100%. This demonstrates that the Canva application serves as a useful tool for creating digital posters and can enhance student creativity.
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