利用虚拟现实技术(VR)实现根据稀疏钻孔开发的三维地下模型的沉浸式可视化

IF 8.2 1区 工程技术 Q1 ENGINEERING, CIVIL Underground Space Pub Date : 2024-01-04 DOI:10.1016/j.undsp.2023.11.004
Borui Lyu, Yu Wang
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引用次数: 0

摘要

在工程实践中,多维复杂地质数据(如三维地下模型)的分析和可视化对于地下空间的开发以及地下结构(如隧道、水坝和斜坡)的设计和施工至关重要。虽然现在可以通过现场勘测数据(如钻孔)建立复杂的三维地下模型,但在实际应用中,这些数据往往很稀少,如何通过传统的二维(2D)地质横截面将具有复杂地层变化的三维地下模型可视化,仍然是一个巨大的挑战。虚拟现实(VR)技术具有构建与物理世界相联系的虚拟环境的诱人功能,近年来在各学科的可视化领域得到了快速发展和应用。借助 VR 技术的快速发展,本研究提出了一种利用 VR 技术在地理应用中实现三维地下模型沉浸式可视化的框架。首先,以数据驱动的方式从有限的钻孔数据中建立三维地下模型。然后,利用市场上现有的相关软件和硬件设备开发了一个 VR 系统,用于对所开发的三维地下模型进行沉浸式可视化和交互。研究结果表明,在沉浸式环境中对三维地下模型进行 VR 可视化具有巨大潜力,可在数字时代将地质实践从二维横截面革命性地转变为三维沉浸式虚拟环境,特别是对于新兴的数字双胞胎而言。
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Immersive visualization of 3D subsurface ground model developed from sparse boreholes using virtual reality (VR)

Analytics and visualization of multi-dimensional and complex geo-data, such as three-dimensional (3D) subsurface ground models, is critical for development of underground space and design and construction of underground structures (e.g., tunnels, dams, and slopes) in engineering practices. Although complicated 3D subsurface ground models now can be developed from site investigation data (e.g., boreholes) which is often sparse in practice, it remains a great challenge to visualize a 3D subsurface ground model with sophisticated stratigraphic variations by conventional two-dimensional (2D) geological cross-sections. Virtual reality (VR) technology, which has an attractive capability of constructing a virtual environment that links to the physical world, has been rapidly developed and applied to visualization in various disciplines recently. Leveraging on the rapid development of VR, this study proposes a framework for immersive visualization of 3D subsurface ground models in geo-applications using VR technology. The 3D subsurface model is first developed from limited borehole data in a data-driven manner. Then, a VR system is developed using related software and hardware devices currently available in the markets for immersive visualization and interaction with the developed 3D subsurface ground model. The results demonstrate that VR visualization of the 3D subsurface ground model in an immersive environment has great potential in revolutionizing the geo-practices from 2D cross-sections to a 3D immersive virtual environment in digital era, particularly for the emerging digital twins.

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来源期刊
Underground Space
Underground Space ENGINEERING, CIVIL-
CiteScore
10.20
自引率
14.10%
发文量
71
审稿时长
63 days
期刊介绍: Underground Space is an open access international journal without article processing charges (APC) committed to serving as a scientific forum for researchers and practitioners in the field of underground engineering. The journal welcomes manuscripts that deal with original theories, methods, technologies, and important applications throughout the life-cycle of underground projects, including planning, design, operation and maintenance, disaster prevention, and demolition. The journal is particularly interested in manuscripts related to the latest development of smart underground engineering from the perspectives of resilience, resources saving, environmental friendliness, humanity, and artificial intelligence. The manuscripts are expected to have significant innovation and potential impact in the field of underground engineering, and should have clear association with or application in underground projects.
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