模拟这一切!使用 cineDESK 进行虚拟制作和电影教育

Manuel Flurin Hendry, Norbert Kottmann, V. Huber, Michael Schaerer, Christian Iseli
{"title":"模拟这一切!使用 cineDESK 进行虚拟制作和电影教育","authors":"Manuel Flurin Hendry, Norbert Kottmann, V. Huber, Michael Schaerer, Christian Iseli","doi":"10.37390/avancacinema.2023.a541","DOIUrl":null,"url":null,"abstract":"Due to the increased availability of computing power, hybrid image production – combining live-action image components with virtual assets – can now be performed in real-time, enabling filmmakers to seamlessly visualize, manipulate and incorporate digital assets into their shooting process. The related novel workflows are commonly referred to as “Virtual Production”. Here, we focus on the use of Virtual Production techniques for cinematic simulation. In 2020, the Zurich University of the Arts created cineDESK, a simulation tool to facilitate the previsualization of film scenes and stimulate the artistic choices of filmmakers. Using cineDESK, directors, cinematographers and production designers can collaboratively explore how space, light, props and acting are translated into cinematic sequences. In educational settings, students benefit from cineDESK’s capacity to explore specific aspects of the filmmaking process in isolation. cineDESK allows them to repeatedly rework their scenes, rearranging and optimizing camera angles and movements, lighting, production design elements and even the appearance of their (virtual) actors. Thus, cineDESK helps filmmakers to develop an idiosyncratic visual language and make informed aesthetic choices without being overwhelmed by the complexities of a real film shoot.","PeriodicalId":297336,"journal":{"name":"AVANCA | CINEMA","volume":"44 10","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-01-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Simulate This! Virtual Production and Cinematic Education with cineDESK\",\"authors\":\"Manuel Flurin Hendry, Norbert Kottmann, V. Huber, Michael Schaerer, Christian Iseli\",\"doi\":\"10.37390/avancacinema.2023.a541\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Due to the increased availability of computing power, hybrid image production – combining live-action image components with virtual assets – can now be performed in real-time, enabling filmmakers to seamlessly visualize, manipulate and incorporate digital assets into their shooting process. The related novel workflows are commonly referred to as “Virtual Production”. Here, we focus on the use of Virtual Production techniques for cinematic simulation. In 2020, the Zurich University of the Arts created cineDESK, a simulation tool to facilitate the previsualization of film scenes and stimulate the artistic choices of filmmakers. Using cineDESK, directors, cinematographers and production designers can collaboratively explore how space, light, props and acting are translated into cinematic sequences. In educational settings, students benefit from cineDESK’s capacity to explore specific aspects of the filmmaking process in isolation. cineDESK allows them to repeatedly rework their scenes, rearranging and optimizing camera angles and movements, lighting, production design elements and even the appearance of their (virtual) actors. Thus, cineDESK helps filmmakers to develop an idiosyncratic visual language and make informed aesthetic choices without being overwhelmed by the complexities of a real film shoot.\",\"PeriodicalId\":297336,\"journal\":{\"name\":\"AVANCA | CINEMA\",\"volume\":\"44 10\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-01-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"AVANCA | CINEMA\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.37390/avancacinema.2023.a541\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"AVANCA | CINEMA","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37390/avancacinema.2023.a541","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

由于计算能力的提高,混合图像制作--将真人图像组件与虚拟资产相结合--现在可以实时进行,使电影制片人能够无缝地将数字资产可视化、操作并纳入其拍摄过程。相关的新型工作流程通常被称为 "虚拟制作"。在此,我们重点介绍虚拟制作技术在电影模拟中的应用。2020 年,苏黎世艺术大学创建了 cineDESK 仿真工具,以促进电影场景的预视觉化,激发电影制作人的艺术选择。利用 cineDESK,导演、摄影师和制片设计师可以共同探索如何将空间、光线、道具和表演转化为电影情节。在教学环境中,学生可以利用 cineDESK 单独探索电影制作过程的特定方面。cineDESK 允许他们反复修改场景,重新安排和优化摄影机的角度和移动、照明、制作设计元素,甚至是(虚拟)演员的外观。因此,cineDESK 可以帮助电影制作者开发出独特的视觉语言,并做出明智的审美选择,而不会被真实电影拍摄的复杂性所淹没。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Simulate This! Virtual Production and Cinematic Education with cineDESK
Due to the increased availability of computing power, hybrid image production – combining live-action image components with virtual assets – can now be performed in real-time, enabling filmmakers to seamlessly visualize, manipulate and incorporate digital assets into their shooting process. The related novel workflows are commonly referred to as “Virtual Production”. Here, we focus on the use of Virtual Production techniques for cinematic simulation. In 2020, the Zurich University of the Arts created cineDESK, a simulation tool to facilitate the previsualization of film scenes and stimulate the artistic choices of filmmakers. Using cineDESK, directors, cinematographers and production designers can collaboratively explore how space, light, props and acting are translated into cinematic sequences. In educational settings, students benefit from cineDESK’s capacity to explore specific aspects of the filmmaking process in isolation. cineDESK allows them to repeatedly rework their scenes, rearranging and optimizing camera angles and movements, lighting, production design elements and even the appearance of their (virtual) actors. Thus, cineDESK helps filmmakers to develop an idiosyncratic visual language and make informed aesthetic choices without being overwhelmed by the complexities of a real film shoot.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Western Myth A Representação da Palavra em Tabu: A Story of the South Seas Cinema e cotidiano: Passeios e diálogos estéticos Simulate This! Virtual Production and Cinematic Education with cineDESK Os Cenários Assombrados de Amorteamo (2015) no olhar da Semiótica da Cultura
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1