{"title":"虚拟现实视频游戏改善老年人的记忆力","authors":"Melissa Arioli, R. Anguera-Singla, Peter E. Wais","doi":"10.3389/frym.2024.1184019","DOIUrl":null,"url":null,"abstract":"The ability to remember detailed information is called high-fidelity long-term memory. We use high-fidelity long-term memory to remember the details of our favorite stories and how to track which family member a green pair of socks belongs to. As we age, the ability to remember these details declines as the health of the brain changes. We created a virtual reality video game called Labyrinth-VR, with the aim to restore memory. When playing Labyrinth-VR, participants practice figuring out where they want to go using the shortest route to get there. In Labyrinth-VR, participants learned a virtual neighborhood and then had to find their way around to run errands. In our study, 49 older adults played either 12 h of Labyrinth-VR or 12 h of iPad games. The results of tests of high-fidelity long-term memory showed that playing Labyrinth-VR, but not iPad games, led to improvements in participants’ scores.","PeriodicalId":503754,"journal":{"name":"Frontiers for Young Minds","volume":"6 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Virtual Reality Video Game Improves Memory in Older Adults\",\"authors\":\"Melissa Arioli, R. Anguera-Singla, Peter E. Wais\",\"doi\":\"10.3389/frym.2024.1184019\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The ability to remember detailed information is called high-fidelity long-term memory. We use high-fidelity long-term memory to remember the details of our favorite stories and how to track which family member a green pair of socks belongs to. As we age, the ability to remember these details declines as the health of the brain changes. We created a virtual reality video game called Labyrinth-VR, with the aim to restore memory. When playing Labyrinth-VR, participants practice figuring out where they want to go using the shortest route to get there. In Labyrinth-VR, participants learned a virtual neighborhood and then had to find their way around to run errands. In our study, 49 older adults played either 12 h of Labyrinth-VR or 12 h of iPad games. The results of tests of high-fidelity long-term memory showed that playing Labyrinth-VR, but not iPad games, led to improvements in participants’ scores.\",\"PeriodicalId\":503754,\"journal\":{\"name\":\"Frontiers for Young Minds\",\"volume\":\"6 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-02-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Frontiers for Young Minds\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3389/frym.2024.1184019\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Frontiers for Young Minds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3389/frym.2024.1184019","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual Reality Video Game Improves Memory in Older Adults
The ability to remember detailed information is called high-fidelity long-term memory. We use high-fidelity long-term memory to remember the details of our favorite stories and how to track which family member a green pair of socks belongs to. As we age, the ability to remember these details declines as the health of the brain changes. We created a virtual reality video game called Labyrinth-VR, with the aim to restore memory. When playing Labyrinth-VR, participants practice figuring out where they want to go using the shortest route to get there. In Labyrinth-VR, participants learned a virtual neighborhood and then had to find their way around to run errands. In our study, 49 older adults played either 12 h of Labyrinth-VR or 12 h of iPad games. The results of tests of high-fidelity long-term memory showed that playing Labyrinth-VR, but not iPad games, led to improvements in participants’ scores.