电子竞技活动:体育家长的视角

Nosiphiwo Mahlangu, Rosa-Anne Naudé-Potgieter
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摘要

电子竞技是一个快速发展的产业,近年来越来越受欢迎。据估计,2025 年全球电子竞技市场价值将达到 18.7 亿美元。电子竞技比赛和锦标赛越来越受欢迎,尤其是在中小学生和大学生中。在学校一级,联赛的发展要求家长了解这项运动,并对电子竞技和电子竞技赛事持积极态度,因为在这些赛事中,家长可能需要为参赛者提供支持。本研究是一项初步研究,旨在了解家长对电子竞技这种运动形式的看法,确定参与电子竞技的经济投资以及家长在电子竞技活动中的体验。研究采用定性方法,利用半结构化访谈表,在一次活动中对 6 名家长进行了访谈,并与 21 名电子竞技运动员的家长进行了焦点小组讨论。研究发现,家长对电子竞技活动有积极的看法,并全力支持子女参加电子竞技活动。此外,研究还得出结论,电子竞技被视为一种体育运动,与其他 "传统体育运动 "相比,电子竞技实际上是一种非常经济实惠的体育运动。家长们在电子竞技活动中的大部分钱都花在了食物上,而有些家长会在活动结束后去餐馆庆祝孩子的成就。这项初步研究的结果将为电子竞技活动的进一步研究提供指导,并已向电子竞技组织者表明了家长的观点和需求。
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e-Sports Events: A Sports Parent's Perspective
e-Sports is a rapidly growing industry, which has gained popularity in the recent years. It is estimated that the global e-sports market will have a value of $1.87 billion in 2025. e-Sports competitions and tournaments are becoming increasingly popular, especially among schoolchildren and college students. The growth of leagues, at school level, requires that parents should understand this sport and have a positive attitude towards e-sports and e-sports events, due to the likely support that parents are required to provide to participants at these events. The study is a preliminary study, which aims to understand parents' view of e-sports, as a form of sports, to determine the financial investment to participate in e-sports and parents’ experience during an e-sport event. The study used a qualitative approach, utilising a semi-structured interview schedule, with six parents interviewed at an event, as well as a focus group discussion, with 21 parents of e-sports players. The study found that parents have a positive perception of e-sports events and are fully supportive of their children participating in them. Further, it was concluded that e-sports is viewed as a form of sports and, in comparison to other ‘traditional sports’, it is actually a very affordable form of sport to partake in. Parents spend most of their money at e-sports events on food, whilst some parents will go to a restaurant after the event, to celebrate the child’s accomplishments. The results of this preliminary study will guide further studies on e-sports events and are already giving an indication to e-sports organisers what the perspectives and needs of parents are.
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