从神话想象到元宇宙的过渡:在文学叙事背景下探索神话的通识教育价值

Hyounjin Ju
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引用次数: 0

摘要

21 世纪被定义为 "科技世纪",本研究从人文角度出发,对 21 世纪的评价和面向未来 的预测进行了研究,预见到尖端科学和技术将推动 21 世纪的发展。特别是,本研究旨在从人文和教育的角度,考察文化界对 "元宇宙 "概念的接受模式。"元宇宙 "通常被称为 21 世纪初所强调的数字技术的代表。鉴于目前缺乏明确的定义,本研究强调了人文推理干预的必要性,因为元宇宙通常被理解为三维数字技术或 "虚拟世界"。目前,人们通过角色创建游戏或角色扮演游戏(如 "第二人生")来感知元宇宙中虚拟世界的实现,本研究试图就投射到元宇宙中的游戏性想象力提出问题。本研究通过考察互联网用户连接到元宇宙虚拟世界的现象,将重点放在创建 "头像 "或英雄代表上,旨在探索神话世界中固有的想象欲望,特别是 "人类的创造欲望"。随着元宇宙时代的到来以及与虚拟世界的联系,人类创造化身的欲望反映了人类创造欲望在神话世界中的古老表现形式的相似性。本研究还解读了过去几个世纪的文学和艺术尝试如何与这种欲望相呼应、相交融。通过这种比较,可以认识到 "神话世界"(mythoverse)或神话想象力对实现元宇宙虚拟世界的重要影响。此外,研究还认为,如果人类生活在不久的将来过渡到虚拟世界,人文知识的源泉,即 "神话",可能会产生有意义的影响。尽管 21 世纪科技进步,但从神话到历史、从现实到梦境、从现实世界到虚拟世界、从神话世界到元世界的过渡和实现是超越时空的。本研究通过强调神话作为人类文化遗产的价值,突出神话在人文教育中应用的必要性,旨在强调神话在人类文化资产中的重要意义。
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Transition from Mythoverse Imaginary to Metaverse : Exploring the Liberal Arts Educational Value of Mythology in the Context of Literary Narratives
This research examines the evaluative and future-oriented predictions of the 21st century, defined as the ‘Century of Technology’, from a humanistic perspective, foreseeing its advancement propelled by sophisticated science and technology. In particular, this study aims to examine the cultural acceptance patterns regarding the concept of the ‘metaverse’, which is commonly referred to as a representation of digital technology emphasized at the beginning of the 21st century, from both humanistic and educational perspectives. Given the current lack of a clear definition, the study highlights the need for the intervention of humanistic reasoning, as the metaverse is generally understood either as 3D digital technology or represented as a ‘virtual world’. At the current juncture, as the implementation of the virtual world in the metaverse is perceived through character creation games or role-playing games such as ‘Second Life’, this study seeks to raise questions about the playful imagination that is projected onto the metaverse. Examining the phenomenon where internet users connect to the virtual world of the metaverse, placing a central focus on creating an ‘avatar’ or hero representation, the study aims to explore the inherent presence of imaginative desires, specifically the ‘human creative desire’, manifested in mythical worlds. With the advent of the metaverse era and the connection to virtual worlds, the human desire to create avatars reflects similarities to the ancient expression of the human creative desire in mythical worlds. The study also interprets how literary and artistic attempts of past centuries have echoed and intersected with this desire. Through this comparison, it was possible to recognize the significant influence of the ‘mythoverse’, or mythological imagination, in implementing the virtual world of the metaverse. Additionally, the study considered that if human life transitions to virtual worlds in the near future, the wellspring of humanistic knowledge, namely ‘myth’, could have a meaningful impact. Despite the technological advancements of the 21st century, the transition and realization from mythology to history, reality to dreams, the real world to virtual worlds, and the mythoverse to the metaverse transcend space and time. By emphasizing the value of mythology as a cultural heritage for humanity and highlighting the need for applying mythology in humanities education, this study aims to underscore the significance of myth in the cultural assets of humanity.
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