{"title":"G-学习索引:在 GPU 上实现高效学习索引","authors":"Jiesong Liu;Feng Zhang;Lv Lu;Chang Qi;Xiaoguang Guo;Dong Deng;Guoliang Li;Huanchen Zhang;Jidong Zhai;Hechen Zhang;Yuxing Chen;Anqun Pan;Xiaoyong Du","doi":"10.1109/TPDS.2024.3381214","DOIUrl":null,"url":null,"abstract":"AI and GPU technologies have been widely applied to solve Big Data problems. The total data volume worldwide reaches 200 zettabytes in 2022. How to efficiently index the required content among massive data becomes serious. Recently, a promising learned index has been proposed to address this challenge: It has extremely high efficiency while retaining marginal space overhead. However, we notice that previous learned indexes have mainly focused on CPU architecture, while ignoring the advantages of GPU. Because traditional indexes like B-Tree, LSM, and bitmap have greatly benefited from GPU acceleration, a combination of a learned index and GPU has great potentials to reach tremendous speedups. In this paper, we propose a GPU-based learned index, called G-Learned Index, to significantly improve the performance of learned index structures. The primary challenges in developing G-Learned Index lie in the use of thousands of GPU cores including minimization of synchronization and branch divergence, data structure design for parallel operations, and usage of memory bandwidth including limited memory transactions and multi-memory hierarchy. To overcome these challenges, a series of novel technologies are developed, including efficient thread organization, succinct data structures, and heterogeneous memory hierarchy utilization. Compared to the state-of-the-art learned index, the proposed G-Learned Index achieves an average of 174× speedup (and 107× of its parallel version). Meanwhile, we attain 2× less query time over the state-of-the-art GPU B-Tree. Our further exploration of range queries shows that G-Learned Index is \n<inline-formula><tex-math>$17\\times$</tex-math></inline-formula>\n faster than CPU multi-dimensional learned index.","PeriodicalId":13257,"journal":{"name":"IEEE Transactions on Parallel and Distributed Systems","volume":"35 6","pages":"795-812"},"PeriodicalIF":5.6000,"publicationDate":"2024-04-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"G-Learned Index: Enabling Efficient Learned Index on GPU\",\"authors\":\"Jiesong Liu;Feng Zhang;Lv Lu;Chang Qi;Xiaoguang Guo;Dong Deng;Guoliang Li;Huanchen Zhang;Jidong Zhai;Hechen Zhang;Yuxing Chen;Anqun Pan;Xiaoyong Du\",\"doi\":\"10.1109/TPDS.2024.3381214\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"AI and GPU technologies have been widely applied to solve Big Data problems. The total data volume worldwide reaches 200 zettabytes in 2022. How to efficiently index the required content among massive data becomes serious. Recently, a promising learned index has been proposed to address this challenge: It has extremely high efficiency while retaining marginal space overhead. However, we notice that previous learned indexes have mainly focused on CPU architecture, while ignoring the advantages of GPU. Because traditional indexes like B-Tree, LSM, and bitmap have greatly benefited from GPU acceleration, a combination of a learned index and GPU has great potentials to reach tremendous speedups. In this paper, we propose a GPU-based learned index, called G-Learned Index, to significantly improve the performance of learned index structures. The primary challenges in developing G-Learned Index lie in the use of thousands of GPU cores including minimization of synchronization and branch divergence, data structure design for parallel operations, and usage of memory bandwidth including limited memory transactions and multi-memory hierarchy. To overcome these challenges, a series of novel technologies are developed, including efficient thread organization, succinct data structures, and heterogeneous memory hierarchy utilization. Compared to the state-of-the-art learned index, the proposed G-Learned Index achieves an average of 174× speedup (and 107× of its parallel version). Meanwhile, we attain 2× less query time over the state-of-the-art GPU B-Tree. Our further exploration of range queries shows that G-Learned Index is \\n<inline-formula><tex-math>$17\\\\times$</tex-math></inline-formula>\\n faster than CPU multi-dimensional learned index.\",\"PeriodicalId\":13257,\"journal\":{\"name\":\"IEEE Transactions on Parallel and Distributed Systems\",\"volume\":\"35 6\",\"pages\":\"795-812\"},\"PeriodicalIF\":5.6000,\"publicationDate\":\"2024-04-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Parallel and Distributed Systems\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10489837/\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, THEORY & METHODS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Parallel and Distributed Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10489837/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
G-Learned Index: Enabling Efficient Learned Index on GPU
AI and GPU technologies have been widely applied to solve Big Data problems. The total data volume worldwide reaches 200 zettabytes in 2022. How to efficiently index the required content among massive data becomes serious. Recently, a promising learned index has been proposed to address this challenge: It has extremely high efficiency while retaining marginal space overhead. However, we notice that previous learned indexes have mainly focused on CPU architecture, while ignoring the advantages of GPU. Because traditional indexes like B-Tree, LSM, and bitmap have greatly benefited from GPU acceleration, a combination of a learned index and GPU has great potentials to reach tremendous speedups. In this paper, we propose a GPU-based learned index, called G-Learned Index, to significantly improve the performance of learned index structures. The primary challenges in developing G-Learned Index lie in the use of thousands of GPU cores including minimization of synchronization and branch divergence, data structure design for parallel operations, and usage of memory bandwidth including limited memory transactions and multi-memory hierarchy. To overcome these challenges, a series of novel technologies are developed, including efficient thread organization, succinct data structures, and heterogeneous memory hierarchy utilization. Compared to the state-of-the-art learned index, the proposed G-Learned Index achieves an average of 174× speedup (and 107× of its parallel version). Meanwhile, we attain 2× less query time over the state-of-the-art GPU B-Tree. Our further exploration of range queries shows that G-Learned Index is
$17\times$
faster than CPU multi-dimensional learned index.
期刊介绍:
IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to:
a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing.
b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems.
c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation.
d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.