分析增强现实眼镜在大学物理实验课《光学极化》示例课题中的有效应用

IF 3.3 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Journal of Science Education and Technology Pub Date : 2024-04-02 DOI:10.1007/s10956-024-10112-0
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引用次数: 0

摘要

摘要 近二十年来,增强现实技术(AR)在教育领域得到了广泛应用,尤其是在科学教育领域,其功效得到了相关理论和许多实证研究的支持。然而,以往的研究显示出以下研究缺陷:虽然 AR 技术似乎能影响与学习相关的变量,但在本研究进行时,关于 AR 眼镜在物理学科中的应用的研究却寥寥无几,而在实验室实验中,这项技术似乎特别有前景。因此,本研究采用实验对比组设计,探讨在物理实验室实验中使用 AR 眼镜(与不使用 AR 眼镜的学习环境相比)如何影响学生的学习动机、学习过程中的认知负荷以及学习成绩。本研究(样本量 N = 75)调查了在物理实验室实验中使用 AR 眼镜对光学偏振的影响。研究结果与之前的研究一致,表明使用 AR 应用程序的学习者的学习积极性有所提高。然而,AR 学习者和非 AR 学习者之间在认知负荷方面没有明显差异,这出乎意料。尽管基于空间连续性的预期,使用AR的学习者在学习成绩上并没有表现出优势,这对物理教育领域现有的荟萃分析提出了挑战。这些发现表明,有必要将注意力从表面特征(如特定的 AR 技术)转移到 AR 应用的内容设计上。未来的研究应分析AR应用的深层结构,找出有利于学习的特征。
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Analyzing the Effective Use of Augmented Reality Glasses in University Physics Laboratory Courses for the Example Topic of Optical Polarization

Abstract

For nearly two decades, augmented reality (AR) has found diverse applications in education, particularly in science education, where its efficacy has been supported by relevant theories and many empirical studies. However, previous studies have revealed the following research deficit: While AR technology appears to influence learning-related variables, at the time of this study only few research on the use of AR glasses in physics, a discipline for which this technology seems particularly promising in the context of laboratory experiments, has been found. Thus, the present study uses an experimental comparison group design to investigate the question of how the use of AR glasses in a physics laboratory experiment (compared to in a learning setting without AR) influences students’ motivation to learn, their cognitive load during the learning process and their learning achievement. The study (sample size N = 75) investigated the impact of AR glasses in a physics laboratory experiment on optical polarization. Results align with prior research, indicating heightened motivation among learners using AR applications. However, the absence of a significant difference in cognitive load between AR and non-AR learners was unexpected. Despite expectations based on spatial contiguity, learners with AR showed no advantage in learning achievement, challenging existing meta-analyses in physics education. These findings suggest a need to shift focus from surface features, like specific AR technology, to the content design of AR applications. Future studies should analyze the deep structure of AR applications, identifying features conducive to learning.

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来源期刊
Journal of Science Education and Technology
Journal of Science Education and Technology EDUCATION, SCIENTIFIC DISCIPLINES-
CiteScore
9.40
自引率
4.50%
发文量
45
审稿时长
6-12 weeks
期刊介绍: Journal of Science Education and Technology is an interdisciplinary forum for the publication of original peer-reviewed, contributed and invited research articles of the highest quality that address the intersection of science education and technology with implications for improving and enhancing science education at all levels across the world. Topics covered can be categorized as disciplinary (biology, chemistry, physics, as well as some applications of computer science and engineering, including the processes of learning, teaching and teacher development), technological (hardware, software, deigned and situated environments involving applications characterized as with, through and in), and organizational (legislation, administration, implementation and teacher enhancement). Insofar as technology plays an ever-increasing role in our understanding and development of science disciplines, in the social relationships among people, information and institutions, the journal includes it as a component of science education. The journal provides a stimulating and informative variety of research papers that expand and deepen our theoretical understanding while providing practice and policy based implications in the anticipation that such high-quality work shared among a broad coalition of individuals and groups will facilitate future efforts.
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