360 度视频对学生学习成果和非认知成果影响的元分析

IF 6.7 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH British Journal of Educational Technology Pub Date : 2024-04-17 DOI:10.1111/bjet.13464
Zhujun Jiang, Yicong Zhang, Feng-Kuang Chiang
{"title":"360 度视频对学生学习成果和非认知成果影响的元分析","authors":"Zhujun Jiang,&nbsp;Yicong Zhang,&nbsp;Feng-Kuang Chiang","doi":"10.1111/bjet.13464","DOIUrl":null,"url":null,"abstract":"<p>A 360-degree video offers a novel visual experience for education. This immersive experience not only amplifies students' engagement and curiosity but also assists them in delving into and comprehending intricate concepts from a multitude of viewpoints. Given its novelty, there is a relative shortage of studies on 360-degree video's overall effectiveness in education. This study conducted a meta-analysis of 49 peer-reviewed articles. Utilizing a random-effects model to compute effect sizes (ES), the results showed that 360-degree videos have a moderate impact on both learning (Hedges' <i>g</i> = 0.525) and non-cognitive outcomes (Hedges' <i>g</i> = 0.527), with notable heterogeneity observed across the studies. Furthermore, the studies were coded to examine the moderating effects of their characteristics, such as the level of education, the field of education, the display types, experimental design, the sample size and the control treatment. The findings suggest a medium effect of 360-degree videos on knowledge acquisition and a smaller effect on task performance. In terms of non-cognitive outcomes, the least impact was noted in the domain of social and emotional qualities, while the most significant impact was in attitudes and beliefs. Based on these findings, the study proposed future research directions focusing on enhancing teaching strategies and improving research designs concerning the use of 360-degree videos in educational contexts.\n </p>","PeriodicalId":48315,"journal":{"name":"British Journal of Educational Technology","volume":"55 6","pages":"2423-2456"},"PeriodicalIF":6.7000,"publicationDate":"2024-04-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Meta-analysis of the effect of 360-degree videos on students' learning outcomes and non-cognitive outcomes\",\"authors\":\"Zhujun Jiang,&nbsp;Yicong Zhang,&nbsp;Feng-Kuang Chiang\",\"doi\":\"10.1111/bjet.13464\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>A 360-degree video offers a novel visual experience for education. This immersive experience not only amplifies students' engagement and curiosity but also assists them in delving into and comprehending intricate concepts from a multitude of viewpoints. Given its novelty, there is a relative shortage of studies on 360-degree video's overall effectiveness in education. This study conducted a meta-analysis of 49 peer-reviewed articles. Utilizing a random-effects model to compute effect sizes (ES), the results showed that 360-degree videos have a moderate impact on both learning (Hedges' <i>g</i> = 0.525) and non-cognitive outcomes (Hedges' <i>g</i> = 0.527), with notable heterogeneity observed across the studies. Furthermore, the studies were coded to examine the moderating effects of their characteristics, such as the level of education, the field of education, the display types, experimental design, the sample size and the control treatment. The findings suggest a medium effect of 360-degree videos on knowledge acquisition and a smaller effect on task performance. In terms of non-cognitive outcomes, the least impact was noted in the domain of social and emotional qualities, while the most significant impact was in attitudes and beliefs. Based on these findings, the study proposed future research directions focusing on enhancing teaching strategies and improving research designs concerning the use of 360-degree videos in educational contexts.\\n </p>\",\"PeriodicalId\":48315,\"journal\":{\"name\":\"British Journal of Educational Technology\",\"volume\":\"55 6\",\"pages\":\"2423-2456\"},\"PeriodicalIF\":6.7000,\"publicationDate\":\"2024-04-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"British Journal of Educational Technology\",\"FirstCategoryId\":\"95\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1111/bjet.13464\",\"RegionNum\":1,\"RegionCategory\":\"教育学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"British Journal of Educational Technology","FirstCategoryId":"95","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/bjet.13464","RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0

摘要

360 度视频为教育提供了一种新颖的视觉体验。这种身临其境的体验不仅能提高学生的参与度和好奇心,还能帮助他们从多个角度深入研究和理解复杂的概念。鉴于其新颖性,有关 360 度视频在教育中的整体效果的研究相对不足。本研究对 49 篇同行评审文章进行了荟萃分析。利用随机效应模型计算效应大小(ES),结果表明,360 度视频对学习(Hedges' g = 0.525)和非认知结果(Hedges' g = 0.527)都有适度影响,不同研究之间存在明显的异质性。此外,还对这些研究进行了编码,以检查其特征的调节作用,如教育水平、教育领域、展示类型、实验设计、样本量和对照处理。研究结果表明,360 度视频对知识获取的影响中等,对任务表现的影响较小。在非认知结果方面,社会和情感品质的影响最小,而态度和信念的影响最大。基于这些发现,该研究提出了未来的研究方向,重点是加强教学策略和改进有关在教育环境中使用 360 度视频的研究设计。它们能增强学习者的临场感,加深对主题的理解,提高非认知技能。360 度视频对学习和非认知结果的影响参差不齐。本文补充道,360 度视频对学生的学习成果(g = 0.0.525)和非认知成果(g = 0.0.527)具有中等效果。在 360 度视频对学习成果和非认知成果的影响方面,观察到了显著的异质性。在非认知结果方面,360 度视频在社会和情感品质领域的影响最小。确定影响 360 度视频效果的关键调节因素,包括参与者的教育水平、应用领域、样本大小、显示类型、实验设计和对照处理。对实践和/或政策的影响 通过 360 度视频加强社会和情感学习,帮助理解和管理情感体验。制定符合不同学科特点的学习策略。鼓励采用教师辅助方法,支持正规教育环境下的结构化课程学习和教学。在未来的研究中,可收集多模态数据进行分析,以探索学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Meta-analysis of the effect of 360-degree videos on students' learning outcomes and non-cognitive outcomes

A 360-degree video offers a novel visual experience for education. This immersive experience not only amplifies students' engagement and curiosity but also assists them in delving into and comprehending intricate concepts from a multitude of viewpoints. Given its novelty, there is a relative shortage of studies on 360-degree video's overall effectiveness in education. This study conducted a meta-analysis of 49 peer-reviewed articles. Utilizing a random-effects model to compute effect sizes (ES), the results showed that 360-degree videos have a moderate impact on both learning (Hedges' g = 0.525) and non-cognitive outcomes (Hedges' g = 0.527), with notable heterogeneity observed across the studies. Furthermore, the studies were coded to examine the moderating effects of their characteristics, such as the level of education, the field of education, the display types, experimental design, the sample size and the control treatment. The findings suggest a medium effect of 360-degree videos on knowledge acquisition and a smaller effect on task performance. In terms of non-cognitive outcomes, the least impact was noted in the domain of social and emotional qualities, while the most significant impact was in attitudes and beliefs. Based on these findings, the study proposed future research directions focusing on enhancing teaching strategies and improving research designs concerning the use of 360-degree videos in educational contexts.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
British Journal of Educational Technology
British Journal of Educational Technology EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
15.60
自引率
4.50%
发文量
111
期刊介绍: BJET is a primary source for academics and professionals in the fields of digital educational and training technology throughout the world. The Journal is published by Wiley on behalf of The British Educational Research Association (BERA). It publishes theoretical perspectives, methodological developments and high quality empirical research that demonstrate whether and how applications of instructional/educational technology systems, networks, tools and resources lead to improvements in formal and non-formal education at all levels, from early years through to higher, technical and vocational education, professional development and corporate training.
期刊最新文献
Issue Information A multimodal approach to support teacher, researcher and AI collaboration in STEM+C learning environments Exploring Twitter as a social learning space for education scholars: An analysis of value‐added contributions to the #TPACK network Youths' relationship with culture: Tracing sixth graders' learning through designing culturally centred multimedia projects Seeking to support preservice teachers' responsive teaching: Leveraging artificial intelligence‐supported virtual simulation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1