跨媒体环境中角色的版权保护

Gennadiy Uvarkin
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引用次数: 0

摘要

本文分析了受当前内容创作和传播趋势影响的人物形象法律制度,重点关注跨媒体环境中的人物形象以及跨媒体叙事对创意作品的影响。作者认为,当前创意作品和不同媒体在全球范围内发生的变化使我们有必要重新讨论角色版权制度的主要前提。作者特别探讨了承认不同艺术作品中出现的角色以及任何一部作品中未描述的角色的独立专有权的可能性,并研究了传统艺术和文学作品中未描述的角色的法律重要性。本文提出了音像制品或电脑游戏等复杂物品中角色的专有权问题,以及团队创作和跨媒体角色的作者和专有权问题。本文讨论了(剧本)作者和艺术家共同创作的案例,以及受版权持有者委托或允许以文学形式创作人物形象的影响。论文探讨了人物形象在法律上的重要组成部分,以及媒体制作需求背景下的版权可转让性。本文认为有必要避免将人物形象与其他版权客体混为一谈,首先是视觉艺术作品,包括卡通人物草图。
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Copyright Protection for Characters in Transmedia Environment
The proposed article provides an analysis of the legal regime for characters as impacted by the current content creation and dissemination trends with a focus on characters placed in transmedia environment and on the impact of transmedia storytelling on creative work. The author argues current global changes in creative work and different media make it relevant to return to discussions of the main premises of copyright regime for characters. In particular, the author explores a possibility to recognize independent exclusive rights to characters appear in different works of art as well as to those not described in any one of them, and looks into legal importance of characters not described in traditional works of art and literature. The paper raises the issue of exclusive right to characters in complex objects such as audiovisuals or computer games, as well as of the authorship and exclusive ownership of team-created and transmedia characters. The cases of joint authorship of (script) writers and artists as well as implications of creating images of characters existing in literary form as commissioned or allowed by the copyright holder are discussed. The legally important components of characters are explored as well as copyright transferability in the context of media production needs. The paper argues for a need to avoid mixing characters with other copyright objects, first of all works of visual arts including cartoon character sketches.
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