Lang Wei, Jinzhou Zou, Xi Yu, Liangyu Liu, Jianbin Liao, Wei Wang, Tong Zhang
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Economical Quadrupedal Multi-Gait Locomotion via Gait-Heuristic Reinforcement Learning
In order to strike a balance between achieving desired velocities and minimizing energy consumption, legged animals have the ability to adopt the appropriate gait pattern and seamlessly transition to another if needed. This ability makes them more versatile and efficient when traversing natural terrains, and more suitable for long treks. In the same way, it is meaningful and important for quadruped robots to master this ability. To achieve this goal, we propose an effective gait-heuristic reinforcement learning framework in which multiple gait locomotion and smooth gait transitions automatically emerge to reach target velocities while minimizing energy consumption. We incorporate a novel trajectory generator with explicit gait information as a memory mechanism into the deep reinforcement learning framework. This allows the quadruped robot to adopt reliable and distinct gait patterns while benefiting from a warm start provided by the trajectory generator. Furthermore, we investigate the key factors contributing to the emergence of multiple gait locomotion. We tested our framework on a closed-chain quadruped robot and demonstrated that the robot can change its gait patterns, such as standing, walking, and trotting, to adopt the most energy-efficient gait at a given speed. Lastly, we deploy our learned controller to a quadruped robot and demonstrate the energy efficiency and robustness of our method.
期刊介绍:
The Journal of Bionic Engineering (JBE) is a peer-reviewed journal that publishes original research papers and reviews that apply the knowledge learned from nature and biological systems to solve concrete engineering problems. The topics that JBE covers include but are not limited to:
Mechanisms, kinematical mechanics and control of animal locomotion, development of mobile robots with walking (running and crawling), swimming or flying abilities inspired by animal locomotion.
Structures, morphologies, composition and physical properties of natural and biomaterials; fabrication of new materials mimicking the properties and functions of natural and biomaterials.
Biomedical materials, artificial organs and tissue engineering for medical applications; rehabilitation equipment and devices.
Development of bioinspired computation methods and artificial intelligence for engineering applications.